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  2. Visualization (graphics) - Wikipedia

    en.wikipedia.org/wiki/Visualization_(graphics)

    Scientific visualization focuses and emphasizes the representation of higher order data using primarily graphics and animation techniques. [ 5 ] [ 6 ] It is a very important part of visualization and maybe the first one, as the visualization of experiments and phenomena is as old as science itself.

  3. Multiple representations (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Multiple_representations...

    The use of multiple representations supports and requires tasks that involve decision-making and other problem-solving skills. [2] [3] [4] The choice of which representation to use, the task of making representations given other representations, and the understanding of how changes in one representation affect others are examples of such mathematically sophisticated activities.

  4. Data and information visualization - Wikipedia

    en.wikipedia.org/wiki/Data_and_information...

    Examples of the developments can be found on the American Statistical Association video lending library. [60] Common interactions include: Brushing: works by using the mouse to control a paintbrush, directly changing the color or glyph of elements of a plot. The paintbrush is sometimes a pointer and sometimes works by drawing an outline of ...

  5. Portable media player - Wikipedia

    en.wikipedia.org/wiki/Portable_media_player

    The name MP4 player was a marketing term for inexpensive portable media players, usually from little-known or generic device manufacturers. [50] The name itself is a misnomer, since most MP4 players through 2007 were incompatible with the MPEG-4 Part 14 or the .mp4 container format. Instead, the term refers to their ability to play more file ...

  6. Video coding format - Wikipedia

    en.wikipedia.org/wiki/Video_coding_format

    A video coding format [a] (or sometimes video compression format) is a content representation format of digital video content, such as in a data file or bitstream. It typically uses a standardized video compression algorithm, most commonly based on discrete cosine transform (DCT) coding and motion compensation .

  7. HTML video - Wikipedia

    en.wikipedia.org/wiki/HTML_video

    The HTML specification does not specify which video and audio formats browsers should support. User agents are free to support any video formats they feel are appropriate, but content authors cannot assume that any video will be accessible by all complying user agents, since user agents have no minimal set of video and audio formats to support.

  8. MP4 file format - Wikipedia

    en.wikipedia.org/wiki/MP4_file_format

    MPEG-4 Part 14, or MP4, is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats , it allows streaming over the Internet .

  9. Comparison of YouTube downloaders - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_YouTube_down...

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