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The Super Game Boy [a] is a peripheral that allows Game Boy cartridges to be played on a Super Nintendo Entertainment System console. Released in June 1994, it retailed for US$59.99 (equivalent to $123.32 in 2023) in the United States [1] and £49.99 (equivalent to £125.59 in 2023) in the United Kingdom. [2]
By default, the Retrode was equipped with cartridge slots and controller ports for the SNES and Sega Genesis (also known as Mega Drive outside North America) game consoles; support for cartridges and controllers for other systems could be added via so-called plug-in adapters that users can buy online or make themselves. [2]
The hardware inside the Super Game Boy peripheral includes a Sharp SM83 [14] [15] core mostly identical to the CPU in the handheld Game Boy. [16] Because the Super NES is not powerful enough for software emulation of the Game Boy, the hardware for the entire handheld is inside of the cartridge. [17] Game Boy games however run approximately 2.4% ...
Super NES Controller - the console's included controller contains a four-direction D-pad, four face buttons (A, B, X, Y), two center buttons (Start and Select), and two shoulder buttons (L and R) Super Game Boy - adapter for playing Game Boy games on the Super NES console ; Super NES Mouse - two-button mouse
From the late 1970s to mid-1990s, the majority of home video game systems were cartridge-based. [9] The Fairchild Channel F was the first video game console to feature games on interchangeable ROM cartridges. As compact disc technology came to be widely used for data storage, most hardware companies moved from cartridges to CD-based game systems.
The Super NES CD-ROM [1] [a] (commonly abbreviated to SNES-CD) is an unreleased add-on for the Super Nintendo Entertainment System (SNES) video game console. It was built upon the functionality of the cartridge-based SNES by adding support for a CD-ROM-based format known as Super Disc. [4] [5]
The service allowed users to download Super Famicom or Game Boy titles onto a special flash memory cartridge for a lower price than that of a pre-written ROM cartridge. At its launch, the service initially offered only Super Famicom titles. [2] Game Boy titles began being offered on March 1, 2000. [3]
A special Game Boy Player for the Panasonic Q (SH-GB10-H) was released because the Q's legs are oriented differently from the original GameCube's. All Game Boy Players have screws on the bottom to secure it to the bottom of the GameCube and also have an eject button on the right side of the unit for removing Game Boy Advance games.