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  2. Machine learning - Wikipedia

    en.wikipedia.org/wiki/Machine_learning

    Machine learning (ML) is a field of study in artificial intelligence concerned with the development and study of statistical algorithms that can learn from data and generalize to unseen data, and thus perform tasks without explicit instructions. [1]

  3. Graph neural network - Wikipedia

    en.wikipedia.org/wiki/Graph_neural_network

    Attention in Machine Learning is a technique that mimics cognitive attention. In the context of learning on graphs, the attention coefficient α u v {\displaystyle \alpha _{uv}} measures how important is node u ∈ V {\displaystyle u\in V} to node v ∈ V {\displaystyle v\in V} .

  4. Minimum description length - Wikipedia

    en.wikipedia.org/wiki/Minimum_description_length

    MDL applies in machine learning when algorithms (machines) generate descriptions. Learning occurs when an algorithm generates a shorter description of the same data set. The theoretic minimum description length of a data set, called its Kolmogorov complexity, cannot, however, be computed.

  5. Kernel method - Wikipedia

    en.wikipedia.org/wiki/Kernel_method

    Empirically, for machine learning heuristics, choices of a function that do not satisfy Mercer's condition may still perform reasonably if at least approximates the intuitive idea of similarity. [6] Regardless of whether k {\displaystyle k} is a Mercer kernel, k {\displaystyle k} may still be referred to as a "kernel".

  6. Empirical risk minimization - Wikipedia

    en.wikipedia.org/wiki/Empirical_risk_minimization

    In general, the risk () cannot be computed because the distribution (,) is unknown to the learning algorithm. However, given a sample of iid training data points, we can compute an estimate, called the empirical risk, by computing the average of the loss function over the training set; more formally, computing the expectation with respect to the empirical measure:

  7. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    In addition, an EA can use problem specific knowledge by, for example, not randomly generating the entire start population, but creating some individuals through heuristics or other procedures. [ 18 ] [ 19 ] Another possibility to tailor an EA to a given problem domain is to involve suitable heuristics, local search procedures or other problem ...

  8. Learning to rank - Wikipedia

    en.wikipedia.org/wiki/Learning_to_rank

    Learning to rank [1] or machine-learned ranking (MLR) is the application of machine learning, typically supervised, semi-supervised or reinforcement learning, in the construction of ranking models for information retrieval systems. [2] Training data may, for example, consist of lists of items with some partial order specified between items in ...

  9. ID3 algorithm - Wikipedia

    en.wikipedia.org/wiki/ID3_algorithm

    In decision tree learning, ID3 (Iterative Dichotomiser 3) is an algorithm invented by Ross Quinlan [1] used to generate a decision tree from a dataset. ID3 is the precursor to the C4.5 algorithm, and is typically used in the machine learning and natural language processing domains.