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  2. Targen's Tome: A Master's Guide to Magic - Wikipedia

    en.wikipedia.org/wiki/Targen's_Tome:_A_Master's...

    Chris Lloyd reviewed Targen's Tome: A Master's Guide to Magic for Arcane magazine, rating it a 5 out of 10 overall. [1] Lloyd comments that "Targen's Tome is an interesting and informative read for new Magic players, but the rest of us will be looking for more hard and fast advice on effective decks and card combinations than is offered here."

  3. Complete Mage - Wikipedia

    en.wikipedia.org/wiki/Complete_Mage

    Complete Mage, for example, doesn't introduce new classes like Complete Arcane did, though it does provide some new options (feats, spells, and so on) for the new classes from Complete Arcane." [ 2 ] Shannon Appelcline identified Complete Mage as one of the books that "changed the way that D&D worked in dramatic ways" and may have influenced ...

  4. Pages from the Mages - Wikipedia

    en.wikipedia.org/wiki/Pages_from_the_Mages

    Pages from the Mages is a supplement which features spells for the Forgotten Realms campaign, collected in a format that presents several spellbooks found in the campaign world, and details the histories of each of these spellbooks within the setting, as well as the backgrounds of the characters who created them and provides clues as to where in the world characters may now find the spellbooks ...

  5. Complete Arcane - Wikipedia

    en.wikipedia.org/wiki/Complete_Arcane

    Complete Arcane is a supplemental rulebook for the 3.5 edition of the Dungeons & Dragons role-playing game. It expands upon and replaces an earlier soft-cover rulebook entitled Tome and Blood . Contents

  6. The Book of Crafts - Wikipedia

    en.wikipedia.org/wiki/The_Book_of_Crafts

    The Book of Crafts was designed by Aron Anderson, Phil Brucato, James Estes, Looking Eagle, Deena McKinney, Wade Racine, Andrew Ragland, Derek Pearcy, Kathleen Ryan, and Lucien Soulban, with interior artwork by James Daly, Pia Guerra, Anthony Hightower, Mark Jackson, Robert Macneil, Shea Anton Pensa, Alex Sheikman, and Ron Spencer, and cover art by Ash Arnett and Matt Milberger.

  7. Dungeons & Dragons campaign settings - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons_campaign...

    The flexibility of the Dungeons & Dragons (D&D) game rules means that Dungeon Masters (DM) are free to create their own fantasy campaign settings.For those who wanted a pre-packaged setting in which to play, TSR, Wizards of the Coast (WotC), and other publishers have created many settings in which D&D games can be based; of these, the Forgotten Realms, an epic fantasy world, has been one of ...

  8. Magic: The Gathering deck types - Wikipedia

    en.wikipedia.org/wiki/Magic:_The_Gathering_deck...

    Jund Midrange (BRG), a powerful and flexible deck with virtually zero bad matchups thanks to the access of the most powerful cards that each color can offer: black gives Liliana of the Veil and powerful discard cards like Thoughtseize and Inquisition of Kozilek, red a reliable removal in Lightning Bolt and the green some of the best creatures ...

  9. Tome of Magic - Wikipedia

    en.wikipedia.org/wiki/Tome_of_Magic

    Allen Varney briefly reviewed the original Tome of Magic for Dragon magazine No. 172 (August 1991). [3] Varney surmised that spellcasters would focus on "heavy artillery" spells, but cautioned that the wise DM "should prefer the many spells that don't cause damage but instead enable good stories" such as the many communication spells that allow characters to convey information more easily and ...