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  2. List of commercial video games released as freeware

    en.wikipedia.org/wiki/List_of_commercial_video...

    Dr. Michael Selig felt that dealing with sales was a distraction from his research and development. Game is still being developed. Glider PRO: 1991 Mac OS, Mac OS X Casady & Greene: When Casady & Greene went bankrupt, the rights to the series reverted to the author, John Calhoun, who opted to give a few versions of the game away for free on his ...

  3. Timeline of arcade video game history - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_arcade_video...

    Top Gunner by Exidy is released and is the last commercial arcade video game to use vector-based(wireframe) graphics. Turbo Kourier is released by the Vivid Group and is the first coin-operated Virtual Reality arcade video game to use 3D Polygon Graphics. [46] [47]

  4. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    Following the arrival of Sega's EM game Periscope (1966), the arcade industry was experiencing a "technological renaissance" driven by "audio-visual" EM novelty games, establishing the arcades as a healthy environment for the introduction of commercial video games in the early 1970s. [5]

  5. List of arcade video games - Wikipedia

    en.wikipedia.org/wiki/List_of_arcade_video_games

    The Turbo-charged World of Japan's Game Centers, by Brian Ashcraft; The Encyclopedia of Arcade Video Games, by Bill Kurtz; The First Quarter: A 25 Year History of Video Games, by Steven L. Kent; Gamester's Guide to Arcade Video Games, by Paul Kordestani; Game Over, by David Sheff; Playing the Past: History and Nostalgia in Video Games, edited ...

  6. Golden age of arcade video games - Wikipedia

    en.wikipedia.org/wiki/Golden_age_of_arcade_video...

    By 1982, video games accounted for 87% of the $8.9 billion in commercial games sales in the United States. [18] In 1982, the arcade video game industry's revenue in quarters was estimated at $8 billion [19] surpassing the annual gross revenue of both pop music ($4 billion) and Hollywood films ($3 billion) combined that year.

  7. Early history of video games - Wikipedia

    en.wikipedia.org/wiki/Early_history_of_video_games

    Video games transitioned into a new era in the early 1970s with the launch of the commercial video game industry in 1971 with the display of the coin-operated arcade game Galaxy Game and the release of the first arcade video game Computer Space, and then in 1972 with the release of the immensely successful arcade game Pong and the first home ...

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