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Stardew Valley is a 2016 farm life simulation role-playing video game developed by Eric "ConcernedApe" Barone. Players take the role of a character who inherits their deceased grandfather's dilapidated farm in a place known as "Stardew Valley".
The hydraulic calculation procedure is defined in the applicable reference model codes such as that published by the US-based National Fire Protection Association (NFPA), [2] or the EN 12845 standard, Fixed firefighting system – Automatic sprinkler systems – Design, installation and maintenance. [3]
An impact sprinkler watering a lawn, an example of a hose-end sprinkler Hose-end sprinklers are devices attached to the end of a garden hose, used for watering lawns, gardens, or plants. They come in a variety of designs and styles, allowing you to adjust the water flow, pattern, and range for efficient irrigation.
Sprinkler irrigation [3] sprays water onto the land. Sprinklers spread water in an equal balance. It decreases labor costs and saves up to 20%–40% in water supply. It can be applied to any soil that helps to increase crop production. A wide variety of sprinklers available in the market; one can choose carefully from the best of sprinkler systems.
Core Keeper is a survival sandbox game developed by Pugstorm. The game features mechanics similar to other games in the sandbox genre such as Minecraft, Terraria and Stardew Valley, including mining, crafting, farming and exploration in a procedurally generated underground world.
An impact sprinkler head in action Sprinklers spraying water to irrigate vine plants in a vineyard. An irrigation sprinkler (also known as a water sprinkler or simply a sprinkler) is a device used to irrigate (water) agricultural crops, lawns, landscapes, golf courses, and other areas. They are also used for cooling and for the control of ...
Sprinkler system may refer to: Irrigation sprinkler , a device for irrigation of lawns or crops Fire sprinkler system , the entire systems of pipes and sprinklers intended for fire suppression within buildings
Another example would be a manufacturing facility classified as ordinary hazard group 2 where a typical design area would be 1,500 square feet (140 m 2) and the design density would be 0.2 US gallons per minute (0.76 L/min) per 1 square foot (0.093 m 2) or a minimum of 300 US gallons per minute (1,100 L/min) applied over the 1,500-square-foot ...