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  2. Template:Game theory - Wikipedia

    en.wikipedia.org/wiki/Template:Game_theory

    Template documentation This template's initial visibility currently defaults to autocollapse , meaning that if there is another collapsible item on the page (a navbox, sidebar , or table with the collapsible attribute ), it is hidden apart from its title bar; if not, it is fully visible.

  3. Solution concept - Wikipedia

    en.wikipedia.org/wiki/Solution_concept

    In game theory, a solution concept is a formal rule for predicting how a game will be played. These predictions are called "solutions", and describe which strategies will be adopted by players and, therefore, the result of the game. The most commonly used solution concepts are equilibrium concepts, most famously Nash equilibrium.

  4. Category:Game theory templates - Wikipedia

    en.wikipedia.org/wiki/Category:Game_theory_templates

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us

  5. Mertens-stable equilibrium - Wikipedia

    en.wikipedia.org/wiki/Mertens-stable_equilibrium

    Admissibility and Perfection: Each equilibrium in a stable set is perfect, and therefore admissible. Backward Induction and Forward Induction: A stable set includes a proper equilibrium of the normal form of the game that induces a quasi-perfect and therefore a sequential equilibrium in every extensive-form game with perfect recall that has the same normal form.

  6. List of games in game theory - Wikipedia

    en.wikipedia.org/wiki/List_of_games_in_game_theory

    Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if another player loses. A constant sum game can be converted into a zero sum game by subtracting a fixed value from all payoffs, leaving their relative order unchanged.

  7. Wikipedia:WikiProject Game theory/Matrix - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Game...

    Used in: Battle of the sexes (no parens), Evolutionary stable strategy (no parens), Matching pennies (parens), Mixed strategy (although with ugly spacing), Normal form game (no parens), Payoff dominant equilibrium, Payoff matrix (along with row only), Pure strategy (parens), Solution concept (no parens), Stag hunt (no parens)

  8. Correlated equilibrium - Wikipedia

    en.wikipedia.org/wiki/Correlated_equilibrium

    In game theory, a correlated equilibrium is a solution concept that is more general than the well known Nash equilibrium. It was first discussed by mathematician Robert Aumann in 1974. [1] [2] The idea is that each player chooses their action according to their private observation of the value of the same public signal. A strategy assigns an ...

  9. Induction puzzles - Wikipedia

    en.wikipedia.org/wiki/Induction_puzzles

    There is a move by nature at the start of the game, which determines the children with and without muddy faces. Children do not communicate as in non-cooperative games. Every stroke is a simultaneous move by children. It is a sequential game of unlimited length. The game-theoretic solution needs some additional assumptions: