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  2. Video game journalism - Wikipedia

    en.wikipedia.org/wiki/Video_game_journalism

    The video game crash of 1983 badly hurt the market for video game magazines in North America. Computer Gaming World (CGW) reported in a 1987 article that there were eighteen color magazines covering computer games before the crash but by 1984 CGW was the only surviving magazine in the region. [ 6 ]

  3. The Surprising Benefits of Journaling and How To Get Started

    www.aol.com/entertainment/surprising-benefits...

    Us Weekly has affiliate partnerships so we may receive compensation for some links to products and services. The age-old traditions of masculinity are slowly falling by the wayside as society ...

  4. List of video game magazines - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_magazines

    The video game crash of 1983 badly hurt the market for North American video game magazines. Computer Gaming World , founded in 1981, stated in 1987 that it was the only survivor of 18 color magazines for computer games in 1984.

  5. Category : Video game companies of the United States

    en.wikipedia.org/wiki/Category:Video_game...

    Wikipedia categories named after video game companies of the United States (37 C) Pages in category "Video game companies of the United States" The following 200 pages are in this category, out of approximately 377 total.

  6. List of largest video game employers - Wikipedia

    en.wikipedia.org/wiki/List_of_largest_video_game...

    Microsoft Gaming is the largest video game employer in the industry, followed by Ubisoft and Electronic Arts. Among the top 41 largest video game employers, ten are based in the United States , eight in Japan , five in China , three in France , South Korea , and Sweden respectively, two in Poland and the United Kingdom , and one each in Denmark ...

  7. 5 health benefits of playing video games - AOL

    www.aol.com/article/2016/09/12/5-health-benefits...

    Some may think of gamers as lazy, but there is actually tons of physical and cognitive health benefits to playing video games. ...

  8. What Video Games Have to Teach Us About Learning and Literacy

    en.wikipedia.org/wiki/What_Video_Games_Have_to...

    Gee began playing video games when his (then) six-year-old son needed help playing the problem-solving game Pajama Sam.When he discovered how much enjoyment his son had and how much attention and time he spent solving the game's problems, Gee decided to start playing video games on his own and began to analyze what makes people spend time and money on video games.

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!