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  2. Sudoku solving algorithms - Wikipedia

    en.wikipedia.org/wiki/Sudoku_solving_algorithms

    Some hobbyists have developed computer programs that will solve Sudoku puzzles using a backtracking algorithm, which is a type of brute force search. [3] Backtracking is a depth-first search (in contrast to a breadth-first search), because it will completely explore one branch to a possible solution before moving to another branch.

  3. Mathematics of Sudoku - Wikipedia

    en.wikipedia.org/wiki/Mathematics_of_Sudoku

    A Sudoku whose regions are not (necessarily) square or rectangular is known as a Jigsaw Sudoku. In particular, an N × N square where N is prime can only be tiled with irregular N -ominoes . For small values of N the number of ways to tile the square (excluding symmetries) has been computed (sequence A172477 in the OEIS ). [ 10 ]

  4. Killer sudoku - Wikipedia

    en.wikipedia.org/wiki/Killer_Sudoku

    Killer sudoku (also killer su doku, sumdoku, sum doku, sumoku, addoku, or samunanpure サムナンプレ sum-num(ber) pla(ce)) is a puzzle that combines elements of sudoku and kakuro. Despite the name, the simpler killer sudokus can be easier to solve than regular sudokus, depending on the solver's skill at mental arithmetic ; the hardest ones ...

  5. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    When it is applicable, however, backtracking is often much faster than brute-force enumeration of all complete candidates, since it can eliminate many candidates with a single test. Backtracking is an important tool for solving constraint satisfaction problems , [ 2 ] such as crosswords , verbal arithmetic , Sudoku , and many other puzzles.

  6. Sudoku - Wikipedia

    en.wikipedia.org/wiki/Sudoku

    The world's first live TV Sudoku show, held on July 1, 2005, Sky One. The world's first live TV Sudoku show, Sudoku Live, was a puzzle contest first broadcast on July 1, 2005, on the British pay-television channel Sky One. It was presented by Carol Vorderman. Nine teams of nine players (with one celebrity in each team) representing geographical ...

  7. Sudoku code - Wikipedia

    en.wikipedia.org/wiki/Sudoku_code

    The constraints of Sudoku codes are non-linear: all symbols within a constraint (row, line, sub-grid) must be different from any other symbol within this constraint. Hence there is no all-zero codeword in Sudoku codes. Sudoku codes can be represented by probabilistic graphical model in which they take the form of a low-density parity-check code ...

  8. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    The Dancing Links algorithm solving a polycube puzzle In computer science , dancing links ( DLX ) is a technique for adding and deleting a node from a circular doubly linked list . It is particularly useful for efficiently implementing backtracking algorithms, such as Knuth's Algorithm X for the exact cover problem . [ 1 ]

  9. Thomas Snyder - Wikipedia

    en.wikipedia.org/wiki/Thomas_Snyder

    Thomas Snyder (born c. 1980) [1] is an American puzzle creator and world-champion sudoku and logic puzzle solver. He is the first person to win both the World Sudoku Championship (3 times) and the World Puzzle Championship. Snyder writes a puzzle blog as Dr. Sudoku. [2]

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