Search results
Results from the WOW.Com Content Network
When using polymorphism, one sometimes needs to create copies of objects by the base class pointer. A commonly used idiom for this is adding a virtual clone function that is defined in every derived class. The CRTP can be used to avoid having to duplicate that function or other similar functions in every derived class.
In a language supporting double dispatch, this is slightly more costly, because the compiler must generate code to calculate the method's offset in the method table at runtime, thereby increasing the overall instruction path length (by an amount that is likely to be no more than the total number of calls to the function, which may not be very ...
In computer science, dynamic dispatch is the process of selecting which implementation of a polymorphic operation (method or function) to call at run time.It is commonly employed in, and considered a prime characteristic of, object-oriented programming (OOP) languages and systems.
Polymorphism can be distinguished by when the implementation is selected: statically (at compile time) or dynamically (at run time, typically via a virtual function). This is known respectively as static dispatch and dynamic dispatch, and the corresponding forms of polymorphism are accordingly called static polymorphism and dynamic polymorphism.
Ad hoc polymorphism is a dispatch mechanism: control moving through one named function is dispatched to various other functions without having to specify the exact function being called. Overloading allows multiple functions taking different types to be defined with the same name; the compiler or interpreter automatically ensures that the right ...
Template metaprogramming (TMP) is a metaprogramming technique in which templates are used by a compiler to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled. The output of these templates can include compile-time constants, data structures, and complete functions.
Function overloading is usually associated with statically-typed programming languages that enforce type checking in function calls. An overloaded function is a set of different functions that are callable with the same name. For any particular call, the compiler determines which overloaded function to use and resolves this at compile time ...
Multiple dispatch is used much more heavily in Julia, where multiple dispatch was a central design concept from the origin of the language: collecting the same statistics as Muschevici on the average number of methods per generic function, it was found that the Julia standard library uses more than double the amount of overloading than in the ...