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A government simulation or political simulation is a game that attempts to simulate the government and politics of all or part of a nation. These games may include geopolitical situations (involving the formation and execution of foreign policy ), the creation of domestic political policies, or the simulation of political campaigns. [ 1 ]
A story generator or plot generator is a tool that generates basic narratives or plot ideas. The generator could be in the form of a computer program, a chart with multiple columns, a book composed of panels that flip independently of one another, or a set of several adjacent reels that spin independently of one another, allowing a user to select elements of a narrative plot.
Rule by a government based on consensus democracy. Military junta: Rule by a committee of military leaders. Nomocracy: Rule by a government under the sovereignty of rational laws and civic right as opposed to one under theocratic systems of government. In a nomocracy, ultimate and final authority (sovereignty) exists in the law. Cyberocracy
CONTROL, the fictional government agency in the TV Show Get Smart. [1] C.O.P.S. (Central Organization of Police Specialists), the crime-fighting organization from the 1988 animated TV series of the same name. F.E.A.R. (First Encounter Assault Recon), in the horror-themed first-person-shooter computer game of the same name.
Story structure or narrative structure is the recognizable or comprehensible way in which a narrative's different elements are unified, including in a particularly chosen order and sometimes specifically referring to the ordering of the plot: the narrative series of events, though this can vary based on culture.
A plot device or plot mechanism [1] is any technique in a narrative used to move the plot forward. [2] A clichéd plot device may annoy the reader and a contrived or arbitrary device may confuse the reader, causing a loss of the suspension of disbelief. However, a well-crafted plot device, or one that emerges naturally from the setting or ...
In contemporary literary studies, a theme is a central topic, subject, or message within a narrative. [1] Themes can be divided into two categories: a work's thematic concept is what readers "think the work is about" and its thematic statement being "what the work says about the subject". [ 2 ]
A nonchronological narrative structure can be made chronological; for some works of this nature, the original nonchronological structure of the plot is of interest to commentators, such as for Pulp Fiction or Memento. In these cases, it can be useful to include a brief out-of-universe summary to explain how the nonchronological narrative is ...