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  2. RetroArch - Wikipedia

    en.wikipedia.org/wiki/RetroArch

    RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4]

  3. Xbox system software - Wikipedia

    en.wikipedia.org/wiki/Xbox_system_software

    Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...

  4. List of computer system emulators - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_system...

    Cross-platform/POSIX API: binaries for 64-bit Raspberry Pi 4/400, Intel macOS Mojave through Sonoma, ARM macOS Sonoma, and 64-bit Intel Linux (also runs under FreeBSD and Windows 10/Windows 11 with WSL). Includes a Pascal cross compiler for the KDF9. GPL3

  5. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    The software is free to download and use, however, it works closely with Amazon services. ... Windows, Mac OS, Linux, Windows CE: ... Xbox 360, Windows, Wii, Wii U, ...

  6. Microsoft XNA - Wikipedia

    en.wikipedia.org/wiki/Microsoft_XNA

    Developers could create Windows games for free with the XNA Framework, but to run their games on the Xbox 360 they will have to pay an annual fee of US$99 (or a four-month fee of US$49) for admission to the Microsoft XNA Creator's Club. With an update, XNA developers could compile Xbox 360 binaries and share them with other Microsoft XNA ...

  7. List of Xbox 360 applications - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_360_applications

    Xbox 360 applications are non-game software applications designed to run on the Xbox 360 platform. Xbox 360 applications can either be stored on the console's hard disk drive or on a USB flash drive. Often, an Xbox Live Gold membership is also required to access some applications, as well as subscriptions correspondent to the applications.

  8. Backward compatibility - Wikipedia

    en.wikipedia.org/wiki/Backward_compatibility

    In software development, backward compatibility is a general notion of interoperation between software pieces that will not produce any errors when its functionality is invoked via API. [6] The software is considered stable when its API that is used to invoke functions is stable across different versions.

  9. Halo: Combat Evolved Anniversary - Wikipedia

    en.wikipedia.org/wiki/Halo:_Combat_Evolved...

    It was the third best-selling Xbox 360 game in North America during its first week. [43] [44] [45] Halo: Combat Evolved Anniversary was released on the Xbox One as part of Halo: The Master Chief Collection on November 11, 2014, with support for 1080p60 rendering. [46] A PC version of the game for Master Chief Collection was released on March 3 ...