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  2. Normal mapping - Wikipedia

    en.wikipedia.org/wiki/Normal_mapping

    A normal pointing to top right corner of the texture (1,1,0) is mapped to (255,255,128). Hence the top-right corner of an object is usually light yellow. The brightest part of a color map. A normal pointing to right of the texture (1,0,0) is mapped to (255,128,128). Hence the right edge of an object is usually light red.

  3. Image texture - Wikipedia

    en.wikipedia.org/wiki/Image_texture

    Artificial texture example. Natural texture example. An image texture is the small-scale structure perceived on an image, based on the spatial arrangement of color or intensities. [1] It can be quantified by a set of metrics calculated in image processing. Image texture metrics give us information about the whole image or selected regions. [1]

  4. 9-slice scaling - Wikipedia

    en.wikipedia.org/wiki/9-slice_scaling

    Top: Traditional scaling, corners are distorted. Bottom: 9-slice scaling, corners aren't distorted. 9-slice scaling (also known as Scale 9 grid, 9-slicing or 9-patch) is a 2D image resizing technique to proportionally scale an image by splitting it in a grid of nine parts.

  5. File:Munsell-system.svg - Wikipedia

    en.wikipedia.org/wiki/File:Munsell-system.svg

    actually, N9 might be better for a background: 01:58, 16 April 2007: 600 × 600 (56 KB) Jacobolus: updated, with a N8 background: 01:36, 16 April 2007: 600 × 602 (56 KB) Jacobolus: The Munsell color system. The image shows: * The neutral values in steps of 1 from 0 to 10 * A circle of 10 hues at value 5 and chroma 6 * The chromas of purple ...

  6. RGBA color model - Wikipedia

    en.wikipedia.org/wiki/RGBA_color_model

    Example of an RGBA image composited over a checkerboard background. alpha is 0% at the top and 100% at the bottom. RGBA stands for red green blue alpha.While it is sometimes described as a color space, it is actually a three-channel RGB color model supplemented with a fourth alpha channel.

  7. Lenna - Wikipedia

    en.wikipedia.org/wiki/Lenna

    To explain why the image became a standard in the field, David C. Munson, editor-in-chief of IEEE Transactions on Image Processing, stated that it was a good test image because of its detail, flat regions, shading, and texture. He also noted that "the Lena image is a picture of an attractive woman.

  8. UV mapping - Wikipedia

    en.wikipedia.org/wiki/UV_mapping

    UV texturing is an alternative to projection mapping (e.g., using any pair of the model's X, Y, Z coordinates or any transformation of the position); it only maps into a texture space rather than into the geometric space of the object. The rendering computation uses the UV texture coordinates to determine how to paint the three-dimensional surface.

  9. Texture synthesis - Wikipedia

    en.wikipedia.org/wiki/Texture_synthesis

    Texture synthesis is the process of algorithmically constructing a large digital image from a small digital sample image by taking advantage of its structural content. It is an object of research in computer graphics and is used in many fields, amongst others digital image editing, 3D computer graphics and post-production of films.

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