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Pressured by Sega to finish in time for the 2006 holiday shopping season, Sonic Team rushed the final stages of development, ignoring control problems and bug reports from Sega's quality assurance department. [2] [30] [15] [34] Ogawa said the final period proved to be a large challenge for the team. Not only was the Xbox 360 release imminent ...
Release years by system: 2001 – Dreamcast, GameCube [63] 2012 – Xbox Live Arcade, PlayStation Network, Windows [64] Notes: . Celebrates Sonic's 10th anniversary, with the ability to play as both heroes: Sonic the Hedgehog, Miles "Tails" Prower and Knuckles the Echidna, and villains: Dr. Eggman, Shadow the Hedgehog and Rouge the Bat.
Shadow Generations ' levels and bosses, like those in Sonic Generations, are drawn from previous Sonic games, including some from games released after the original Sonic Generations. [ 15 ] [ 16 ] An additional level, based on scenes from the 2024 film Sonic the Hedgehog 3 , was released as DLC on December 12, 2024.
Backbone Entertainment developed two Sonic games exclusive to the PlayStation Portable, Sonic Rivals (2006) and Sonic Rivals 2 (2007). [122] [123] The first Sonic game for the Wii, Sonic and the Secret Rings (2007), takes place in the world of Arabian Nights and was released instead of a port of Sonic '06. [124]
The second of DiC's Sonic cartoons, Sonic the Hedgehog (more commonly known as Sonic SatAM) [8] aired from September 18, 1993, to December 3, 1994, lasting two 13 episode seasons; [9] considered one of the darker incarnations of Sonic, SatAM takes place in a time where Robotnik successfully took over Mobius, with Sonic and a team called the Freedom Fighters attempting to take back the planet.
Sonic and the Fallen Star is a 2D Sonic game featuring original levels and music. It is inspired by multiple 2D Sonic titles, Sonic Heroes, and the Before the Sequel and After the Sequel fangames. [29] Sonic Time Twisted is a 2D Sonic game in the style of the 16-bit titles, mostly following that of Sonic the Hedgehog 3 and Sonic CD. It includes ...
Sonic has had a bit of a rocky past when it comes to some of his games. There have been the good, the bad and the down right awful. I'm looking at you Sonic 2006! But along the line, Sonic Team ...
According to Sega's financial reports, Sonic Heroes sold 1.42 million units from its release to March 2004 (850,000 in the U.S., 420,000 in Europe, and 150,000 in Japan), [43] 1.57 million units from March 2004 to March 2005, [44] and 420,000 units in the U.S. from March 2006 to March 2007, [45] for total sales of at least 3.41 million.