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Figma is a collaborative web application for interface design, with additional offline features enabled by desktop applications for macOS and Windows. The feature set of Figma focuses on user interface and user experience design, with an emphasis on real-time collaboration , [ 2 ] utilising a variety of vector graphics editor and prototyping tools.
Inkscape is a vector graphics editor.It is used for both artistic and technical illustrations such as cartoons, clip art, logos, typography, diagrams, and flowcharts.It uses vector graphics to allow for sharp printouts and renderings at unlimited resolution and is not bound to a fixed number of pixels like raster graphics.
Its interface can be used to create diagrams such as flowcharts, wireframes, UML diagrams, organizational charts, and network diagrams. [5] diagrams.net is available as an online web app, and as an offline desktop application for Linux, macOS, and Windows. [5] Its offline application is built using the Electron framework.
A wireframe document for a person profile view. A website wireframe, also known as a page schematic or screen blueprint, is a visual guide that represents the skeletal framework of a website. [1]: 166 The term wireframe is taken from other fields that use a skeletal framework to represent 3-dimensional shape and volume. [2]
Adobe XD (also known as Adobe Experience Design [1]) is a vector design tool for web and mobile applications, developed and published by Adobe Inc. It is available for macOS and Windows, and there are versions for iOS and Android to help preview the result of work directly on mobile devices.
Raster images may be edited in Adobe Photoshop, vector logos and illustrations in Adobe Illustrator and CorelDraw, and the final product assembled in one of the major page layout programs, such as Adobe InDesign, Serif PagePlus and QuarkXPress. Many free and open-source programs are also used by both professionals and casual graphic designers.
In 3D computer graphics, a wire-frame model (also spelled wireframe model) is a visual representation of a three-dimensional (3D) physical object. It is based on a polygon mesh or a volumetric mesh, created by specifying each edge of the physical object where two mathematically continuous smooth surfaces meet, or by connecting an object's constituent vertices using (straight) lines or curves.