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  2. Fountas and Pinnell reading levels - Wikipedia

    en.wikipedia.org/wiki/Fountas_and_Pinnell...

    Small books containing a combination of text and illustrations are then provided to educators for each level. [3] While young children display a wide distribution of reading skills, each level is tentatively associated with a school grade. Some schools adopt target reading levels for their pupils.

  3. Disney Learning: Mickey Mouse - Wikipedia

    en.wikipedia.org/wiki/Disney_Learning:_Mickey_Mouse

    Mickey Mouse Toddler, Mickey Mouse Preschool, and Mickey Mouse Kindergarten are three sister educational video games by Disney Interactive.They are part of the Disney Learning Series, alongside similar Winnie the Pooh games, Mathquest With Aladdin, Reading Quest with Aladdin, Adventures in Typing with Timon and Pumbaa, Buzz Lightyear 1st and 2nd Grade, The Jungle Book 1st and 2nd Grade, Ready ...

  4. ABCya - Wikipedia

    en.wikipedia.org/wiki/ABCya

    ABCya.com was founded in 1996 by Alan Tortolani. [2] A public school teacher, Tortolani created his own activities for his students. Later, he decided to register a domain under ABCya.com. Tortolani chose this particular domain name "ABCya" to make it accessible to children and easy to type into a web browser.

  5. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    Keep materials accessible. Put current materials for each center in well-defined containers and marked shelves at children's eye level. Store a few teacher materials in each center. It takes too much time to have to search for your own materials. Place your materials on a high shelf in each area. Stock centers sparingly.

  6. Madeline (video game series) - Wikipedia

    en.wikipedia.org/wiki/Madeline_(video_game_series)

    Madeline is a series of educational point-and-click adventure video games which were developed during the mid-1990s for Windows and Mac systems. [1] [2] The games are an extension of the Madeline series of children's books by Ludwig Bemelmans, which describe the adventures of a young French girl.

  7. Living Books - Wikipedia

    en.wikipedia.org/wiki/Living_Books

    Living Books included the printed versions of the paperback books with the software to ensure there would be continuity where kids could play between the two and to encourage non-digital reading. [17] [64] Additionally, children were able to follow along in the physical book as the program read the story, and parents had the option of reading ...

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