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  2. Killer Instinct (1994 video game) - Wikipedia

    en.wikipedia.org/wiki/Killer_Instinct_(1994...

    Killer Instinct ' s R4600 processor is clocked at 100 MHz. [9] Unlike most arcade games of the time, Killer Instinct does not display which version number of the game is being played. [10] In the SNES port, many of the features found in the arcade version were altered, downgraded, or removed to fit the standard 16-bit format. The graphic detail ...

  3. Killer Instinct - Wikipedia

    en.wikipedia.org/wiki/Killer_Instinct

    Killer Instinct is a series of fighting video games originally created by Rare and published by Midway, Nintendo, and Xbox Game Studios. The original Killer Instinct was released for arcades in 1994; the game was then released for the Super NES and Game Boy in 1995.

  4. Killer Instinct 2 - Wikipedia

    en.wikipedia.org/wiki/Killer_Instinct_2

    Killer Instinct 2 is a 2.5D fighting game developed by ... A Super Nintendo Entertainment System version of Killer Instinct 2 was developed and ... manual-doubles ...

  5. List of best-selling Super Nintendo Entertainment System ...

    en.wikipedia.org/wiki/List_of_best-selling_Super...

    The best-selling game on the SNES is Super Mario World. First released in Japan on November 21, 1990, it went on to sell over 20 million units worldwide. [1] The second Super Mario game on the SNES, Super Mario All-Stars, is the second-best-selling game on the platform, with sales in excess of 10.5 million units. [1]

  6. List of Killer Instinct characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Killer_Instinct...

    Eyedol is the only character without an icon on the character-select screen in the first Killer Instinct. In early SNES versions of the game (released only to stores), he was selectable; however, in the arcade and retail SNES versions, he is a secret character who can be accessed using a cheat code. He is the only character in the game with no ...

  7. Conker's Bad Fur Day - Wikipedia

    en.wikipedia.org/wiki/Conker's_Bad_Fur_Day

    Development lasted four years, with concepts originating during the development of Killer Instinct Gold in 1996. The game, intended for a family audience, was initially titled Twelve Tales: Conker 64 and was set for release in late 1998, but by the time it received criticism for its kid-friendly tone and resemblance to Banjo-Kazooie during E3 ...

  8. Nintendo Player's Guide - Wikipedia

    en.wikipedia.org/wiki/Nintendo_Player's_Guide

    Following these four Player's Guides, a fifth was released to Nintendo Power subscribers entitled Top Secret Passwords, containing passwords for a wide variety of NES, SNES, and Game Boy games. While initially billed as a subscriber exclusive, this guide was eventually sold at retailers.

  9. Killer Instinct Gold - Wikipedia

    en.wikipedia.org/wiki/Killer_Instinct_Gold

    Killer Instinct Gold is a fighting game developed by Rare and published by Nintendo for the Nintendo 64. It is based on the arcade game Killer Instinct 2 . Players control characters who fight on a 2D plane set against a 3D background.