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  2. ANGLE (software) - Wikipedia

    en.wikipedia.org/wiki/ANGLE_(software)

    ANGLE is currently used in a number of programs and software. Chromium and Google Chrome. [9] Chrome uses ANGLE not only for WebGL, but also for its implementation of the 2D HTML5 canvas and for the graphics layer of the Google Native Client (which is OpenGL ES 2.0 compatible).

  3. WebGL - Wikipedia

    en.wikipedia.org/wiki/WebGL

    Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...

  4. Comparison of browser engines - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_browser_engines

    Engine Status [a] Steward License Embedded in WebKit: Active Apple: GNU LGPL, BSD-style: Safari browser, plus all browsers for iOS; [3] GNOME Web, Konqueror, Orion: Blink: Active Google: GNU LGPL, BSD-style: Google Chrome and all other Chromium-based browsers including Microsoft Edge, Brave, Vivaldi, Huawei Browser, Samsung Browser, and Opera ...

  5. Chromium (web browser) - Wikipedia

    en.wikipedia.org/wiki/Chromium_(web_browser)

    Chromium is a free and open-source web browser project, primarily developed and maintained by Google. [3] It is a widely-used codebase, providing the vast majority of code for Google Chrome and many other browsers, including Microsoft Edge, Samsung Internet, and Opera.

  6. List of WebGL frameworks - Wikipedia

    en.wikipedia.org/wiki/List_of_WebGL_frameworks

    Open-source WebGL framework based on OpenSceneGraph concepts. PlayCanvas: JavaScript: No Yes Yes Yes Partially Native (1.0 and 2.0) Yes DAE, DXF, FBX, glTF, OBJ No MIT (engine), proprietary (cloud-hosted editor) Open-source 3D game engine alongside a proprietary cloud-hosted creation platform that allows for editing via a browser-based interface.

  7. Google Chrome Experiments - Wikipedia

    en.wikipedia.org/wiki/Google_Chrome_Experiments

    Google Chrome Experiments is an online showroom of web browser-based experiments, interactive programs, and artistic projects. Launched on March 1, 2009, Google Chrome Experiments is an official Google website that was originally meant to test the limits of JavaScript and the Google Chrome browser's performance and

  8. O3D - Wikipedia

    en.wikipedia.org/wiki/O3D

    O3D is currently in Google's incubation lab, and was originally built as a web browser plugin. [3] [4] Since 2010, O3D is a JavaScript library implemented on top of WebGL. [2] O3D is viewed as bridging the gap between desktop-based 3D accelerated graphics applications and HTML-based web browsers. Proponents assert that creating a full-featured ...

  9. Blink (browser engine) - Wikipedia

    en.wikipedia.org/wiki/Blink_(browser_engine)

    Blink is a browser engine developed as part of the free and open-source Chromium project. Blink is by far the most-used browser engine, due to the market share dominance of Google Chrome and the fact that many other browsers are based on the Chromium code. To create Chrome, Google chose to use Apple's WebKit engine. [2]

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