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  2. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    only because the line is defined to start and end on integer coordinates (though it is entirely reasonable to want to draw a line with non-integer end points). Candidate point (2,2) in blue and two candidate points in green (3,2) and (3,3)

  3. Midpoint circle algorithm - Wikipedia

    en.wikipedia.org/wiki/Midpoint_circle_algorithm

    To draw only a certain arc from an angle to an angle , the algorithm needs first to calculate the and coordinates of these end points, where it is necessary to resort to trigonometric or square root computations (see Methods of computing square roots). Then the Bresenham algorithm is run over the complete octant or circle and sets the pixels ...

  4. Six degrees of separation - Wikipedia

    en.wikipedia.org/wiki/Six_degrees_of_separation

    Six degrees of separation is the idea that all people are six or fewer social connections away from each other. As a result, a chain of "friend of a friend" statements can be made to connect any two people in a maximum of six steps. It is also known as the six handshakes rule. [1]

  5. Flowchart - Wikipedia

    en.wikipedia.org/wiki/Flowchart

    A flowchart can also be defined as a diagrammatic representation of an algorithm, a step-by-step approach to solving a task. The flowchart shows the steps as boxes of various kinds, and their order by connecting the boxes with arrows. This diagrammatic representation illustrates a solution model to a given problem.

  6. Scientific method - Wikipedia

    en.wikipedia.org/wiki/Scientific_method

    The iterative cycle inherent in this step-by-step method goes from point 3 to 6 and back to 3 again. While this schema outlines a typical hypothesis/testing method, [ 53 ] many philosophers, historians, and sociologists of science, including Paul Feyerabend , [ h ] claim that such descriptions of scientific method have little relation to the ...

  7. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    How to Solve It suggests the following steps when solving a mathematical problem: . First, you have to understand the problem. [2]After understanding, make a plan. [3]Carry out the plan.

  8. Spirograph - Wikipedia

    en.wikipedia.org/wiki/Spirograph

    Once either of these rings were held in place (either by pins, with an adhesive, or by hand) any of several provided gearwheels (or rotors)—each having holes for a ballpoint pen—could be spun around the ring to draw geometric shapes. Later, the Super-Spirograph introduced additional shapes such as rings, triangles, and straight bars.

  9. Silverpoint - Wikipedia

    en.wikipedia.org/wiki/Silverpoint

    Albrecht Dürer's father was one such craftsman who later taught his young son to draw in metalpoint, to such good effect that his 1484 Self-Portrait at the Age of 13 is still considered a masterpiece. In the late Gothic/early Renaissance era, silverpoint emerged as a fine line drawing technique. Not blunting as easily as lead or tin, and ...

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