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To find an unknown angle, the law of cosines is safer than the law of sines. The reason is that the value of sine for the angle of the triangle does not uniquely determine this angle. For example, if sin β = 0.5, the angle β can equal either 30° or 150°. Using the law of cosines avoids this problem: within the interval from 0° to 180° the ...
In trigonometry, the Snellius–Pothenot problem is a problem first described in the context of planar surveying.Given three known points A, B, C, an observer at an unknown point P observes that the line segment AC subtends an angle α and the segment CB subtends an angle β; the problem is to determine the position of the point P.
From P 1 and P 2 an observer measures the angles made by the lines of sight to each of the other three points. The problem is to find the positions of P 1 and P 2. See figure; the angles measured are (α 1, β 1, α 2, β 2). Since it involves observations of angles made at unknown points, the problem is an example of resection (as opposed to ...
adventitious quadrangles problem. A quadrilateral such as BCEF is called an adventitious quadrangle when the angles between its diagonals and sides are all rational angles, angles that give rational numbers when measured in degrees or other units for which the whole circle is a rational number. Numerous adventitious quadrangles beyond the one ...
In trigonometry, the law of sines, sine law, sine formula, or sine rule is an equation relating the lengths of the sides of any triangle to the sines of its angles. According to the law, = = =, where a, b, and c are the lengths of the sides of a triangle, and α, β, and γ are the opposite angles (see figure 2), while R is the radius of the triangle's circumcircle.
In mathematics, the Regiomontanus's angle maximization problem, is a famous optimization problem [1] posed by the 15th-century German mathematician Johannes Müller [2] (also known as Regiomontanus). The problem is as follows: The two dots at eye level are possible locations of the viewer's eye. A painting hangs from a wall.
Many mathematical problems have been stated but not yet solved. These problems come from many areas of mathematics, such as theoretical physics, computer science, algebra, analysis, combinatorics, algebraic, differential, discrete and Euclidean geometries, graph theory, group theory, model theory, number theory, set theory, Ramsey theory, dynamical systems, and partial differential equations.
Shortest path (A, C, E, D, F) between vertices A and F in the weighted directed graph. In graph theory, the shortest path problem is the problem of finding a path between two vertices (or nodes) in a graph such that the sum of the weights of its constituent edges is minimized.