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  2. Vector multiplication - Wikipedia

    en.wikipedia.org/wiki/Vector_multiplication

    In mathematics, vector multiplication may refer to one of several operations between two (or more) vectors. It may concern any of the following articles: Dot product – also known as the "scalar product", a binary operation that takes two vectors and returns a scalar quantity. The dot product of two vectors can be defined as the product of the ...

  3. Vector (mathematics and physics) - Wikipedia

    en.wikipedia.org/wiki/Vector_(mathematics_and...

    Every algebra over a field is a vector space, but elements of an algebra are generally not called vectors. However, in some cases, they are called vectors, mainly due to historical reasons. Vector quaternion, a quaternion with a zero real part; Multivector or p-vector, an element of the exterior algebra of a vector space.

  4. Vector algebra - Wikipedia

    en.wikipedia.org/wiki/Vector_algebra

    In mathematics, vector algebra may mean: The operations of vector addition and scalar multiplication of a vector space; The algebraic operations in vector calculus (vector analysis) – including the dot and cross products of 3-dimensional Euclidean space; Algebra over a field – a vector space equipped with a bilinear product

  5. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    First, you have to understand the problem. [2] After understanding, make a plan. [3] Carry out the plan. [4] Look back on your work. [5] How could it be better? If this technique fails, Pólya advises: [6] "If you cannot solve the proposed problem, try to solve first some related problem. Could you imagine a more accessible related problem?"

  6. List of numerical analysis topics - Wikipedia

    en.wikipedia.org/wiki/List_of_numerical_analysis...

    Successive linear programming (SLP) — replace problem by a linear programming problem, solve that, and repeat; Sequential quadratic programming (SQP) — replace problem by a quadratic programming problem, solve that, and repeat; Newton's method in optimization. See also under Newton algorithm in the section Finding roots of nonlinear equations

  7. Displacement (geometry) - Wikipedia

    en.wikipedia.org/wiki/Displacement_(geometry)

    In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.

  8. Dyadics - Wikipedia

    en.wikipedia.org/wiki/Dyadics

    The formalism of dyadic algebra is an extension of vector algebra to include the dyadic product of vectors. The dyadic product is also associative with the dot and cross products with other vectors, which allows the dot, cross, and dyadic products to be combined to obtain other scalars, vectors, or dyadics.

  9. Parallelogram of force - Wikipedia

    en.wikipedia.org/wiki/Parallelogram_of_force

    Suppose two forces act on a particle at the origin (the "tails" of the vectors) of Figure 1. Let the lengths of the vectors F 1 and F 2 represent the velocities the two forces could produce in the particle by acting for a given time, and let the direction of each represent the direction in which they act. Each force acts independently and will ...