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An end-user license agreement or EULA (/ ˈjuːlə /) is a legal contract between a software supplier and a customer or end-user. The practice of selling licenses to rather than copies of software predates the recognition of software copyright, which has been recognized since the 1970s in the United States. Initially, EULAs were often printed ...
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California.A subsidiary of Activision Blizzard, the company was founded in February 1991 as Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: [1] Michael Morhaime, Frank Pearce and Allen Adham.
The Court agreed with Blizzard's arguments that WoW purchasers were not legal owners of the game software but instead licensees, in line with the prior Ninth Circuit ruling in Vernor v. Autodesk, Inc.. As licensees, players are required to make use of the software within the scope of the End User License Agreement. In the terms of that ...
Glider, also known as WoWGlider or MMOGlider, was a bot created by MDY Industries, which interoperated with World of Warcraft. Glider automated and simplified actions by the user through the use of scripting to perform repetitive tasks while the user was away from the computer. This allowed the user to acquire in-game currency and level-ups of ...
Battle.net is an Internet-based online game, social networking service, digital distribution, and digital rights management platform developed by Blizzard Entertainment. The service was launched on December 31, 1996, followed a few days later with the release of Blizzard's action-role-playing video game Diablo on January 3, 1997.
Diagram of software under various licenses according to the and their : on the left side " ", on the right side " ". On both sides, and therefore mostly , "free download" (). A software license is a legal instrument governing the use or redistribution of software. Since the 1970s, software copyright has been recognized in the United States.
Microsoft Corp. and Activision Blizzard, Inc. is a lawsuit brought against multinational technology corporation Microsoft and video game holding company Activision Blizzard in 2022. The Federal Trade Commission (FTC) sought a temporary injunction against Microsoft in their efforts to acquire Activision Blizzard.
Under the terms of the agreement, which was finalized on October 13, 2023, Microsoft would own Activision, Blizzard Entertainment, and King under the Microsoft Gaming umbrella. The acquisition proposal itself has reignited antitrust concerns targeted at Microsoft, with mixed reactions from international regulators and rival companies.
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