enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Electronic voice phenomenon - Wikipedia

    en.wikipedia.org/wiki/Electronic_voice_phenomenon

    Within ghost hunting and parapsychology, electronic voice phenomena (EVP) are sounds found on electronic recordings that are interpreted as spirit voices. Parapsychologist Konstantīns Raudive , who popularized the idea in the 1970s, described EVP as typically brief, usually the length of a word or short phrase.

  3. Speech synthesis - Wikipedia

    en.wikipedia.org/wiki/Speech_synthesis

    The Milton Bradley Company produced the first multi-player electronic game using voice synthesis, Milton, in the same year. In 1976, Computalker Consultants released their CT-1 Speech Synthesizer. Designed by D. Lloyd Rice and Jim Cooper, it was an analog synthesizer built to work with microcomputers using the S-100 bus standard.

  4. Milton (game) - Wikipedia

    en.wikipedia.org/wiki/Milton_(game)

    Milton's electronic voice was designed to sound more human by featuring an accent and casual dialect. [5]At the time, electronics capable of speech were a novelty. [6] Due to limited memory, the speech synthesizer had to reuse various wave samples in multiple contexts, [7] producing what is called "ersatz speech."

  5. Electronic harassment - Wikipedia

    en.wikipedia.org/wiki/Electronic_harassment

    Electronic harassment, electromagnetic torture, or psychotronic torture is the delusional belief, held by individuals who call themselves "targeted individuals" (TIs), that malicious actors are transmitting sounds and thoughts into people's heads, affecting their bodies, and harassing them generally.

  6. Sound recording and reproduction - Wikipedia

    en.wikipedia.org/wiki/Sound_recording_and...

    Frances Densmore and Blackfoot chief Mountain Chief working on a recording project of the Bureau of American Ethnology (1916).. Sound recording and reproduction is the electrical, mechanical, electronic, or digital inscription and re-creation of sound waves, such as spoken voice, singing, instrumental music, or sound effects.

  7. Voice analysis - Wikipedia

    en.wikipedia.org/wiki/Voice_analysis

    Voice problems that require voice analysis most commonly originate from the vocal folds or the laryngeal musculature that controls them, since the folds are subject to collision forces with each vibratory cycle and to drying from the air being forced through the small gap between them, and the laryngeal musculature is intensely active during speech or singing and is subject to tiring.

  8. Emotions in virtual communication - Wikipedia

    en.wikipedia.org/wiki/Emotions_in_virtual...

    Developing around 1995, emotion AI decodes facial expressions, analyzes voice patterns and monitors eye movements and more to interpret and produce human emotional signals in text, audio, video formats. [9] [10] Emotional AI has the goal of creating human-like interactions in digital atmospheres to improve the overall quality of virtual ...

  9. Voder - Wikipedia

    en.wikipedia.org/wiki/Voder

    The Bell Telephone Laboratory's Voder (abbreviation of Voice Operating Demonstrator) was the first attempt to electronically synthesize human speech by breaking it down into its acoustic components. It was invented by Homer Dudley in 1937–1938 and developed on his earlier work on the vocoder .