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  2. Back 4 Blood - Wikipedia

    en.wikipedia.org/wiki/Back_4_Blood

    Back 4 Blood is a 2021 first-person shooter game developed by Turtle Rock Studios and published by Warner Bros. Games. It was released on October 12, 2021, for PlayStation 4 , PlayStation 5 , Windows , Xbox One , and Xbox Series X/S .

  3. Game balance - Wikipedia

    en.wikipedia.org/wiki/Game_balance

    Video games often allow players to influence their balance by offering a choice of "difficulty levels". [32] These affect how challenging the game is to play, and usually run on a general scale of "easy", "medium", and "hard". Sometimes, the difficulty is set once for the entirety of a game, while in other games it can be changed freely at any ...

  4. Dynamic game difficulty balancing - Wikipedia

    en.wikipedia.org/wiki/Dynamic_game_difficulty...

    Dynamic game difficulty balancing (DGDB), also known as dynamic difficulty adjustment (DDA), adaptive difficulty or dynamic game balancing (DGB), is the process of automatically changing parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, in order to avoid making the player bored (if the game is too easy) or frustrated (if it is too hard).

  5. Level (video games) - Wikipedia

    en.wikipedia.org/wiki/Level_(video_games)

    Level design or environment design, [7] is a discipline of game development involving the making of video game levels—locales, stages or missions. [8] [9] [10] This is commonly done using a level editor, a game development software designed for building levels; however, some games feature built-in level editing tools.

  6. Blood (video game) - Wikipedia

    en.wikipedia.org/wiki/Blood_(video_game)

    Blood is a 3D first-person shooter video game developed by Monolith Productions and published by GT Interactive and developed using Ken Silverman’s Build engine.The shareware version was released for MS-DOS on March 7, 1997, [1] while the full version was later released on May 21 in North America, [2] and June 20 in Europe.

  7. Valkyrie Profile (video game) - Wikipedia

    en.wikipedia.org/wiki/Valkyrie_Profile_(video_game)

    There are three difficulty levels: Easy, Normal, and Hard, with different available einherjar, dungeons, quests and mechanics. On Easy and Normal difficulty, the starting levels of einherjar vary, while on Hard difficulty, all characters start from Level 1.

  8. PowerSlave - Wikipedia

    en.wikipedia.org/wiki/PowerSlave

    The HUD interface is different; featuring an ammo counter, lungs (oxygen levels) for swimming and animated mana and blood vessels. Players have usable Mana energy that can cast spells once the spell has been acquired (e.g. collecting a torch allows the player to use energy to illuminate dark areas). Ammo is not universal, instead of blue orbs ...

  9. Civilization IV - Wikipedia

    en.wikipedia.org/wiki/Civilization_IV

    The player can modify the map by placing and modifying any number of rivers, landmasses, mountains, resources, units, and cities, as well as their attributes such as Culture generation. The World Builder for Civilization IV is in-game, in contrast to previous Civilization games where the Map Editor was an external application.