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The Internet checksum, [1] [2] also called the IPv4 header checksum is a checksum used in version 4 of the Internet Protocol (IPv4) to detect corruption in the header of IPv4 packets. It is carried in the IPv4 packet header, and represents the 16-bit result of the summation of the header words. [3] The IPv6 protocol does not use header checksums.
This field indicates the transport layer protocol of the datagram following this header. The value is set to 4 for IP in IP. Not to be mistaken with value 4 in the Version field, which indicates IPv4. Header Checksum: 16 bits This field is the IP checksum of outer header. Source IP Address: 32 bits This field is the IP address of the encapsulator.
The header contains information about IP version, source IP address, destination IP address, time-to-live, etc. The payload of an IP packet is typically a datagram or segment of the higher-level transport layer protocol, but may be data for an internet layer (e.g., ICMP or ICMPv6 ) or link layer (e.g., OSPF ) instead.
This is a list of the IP protocol numbers found in the field Protocol of the IPv4 header and the Next Header field of the IPv6 header. It is an identifier for the encapsulated protocol and determines the layout of the data that immediately follows the header. Both fields are eight bits wide.
Internet Header Length (IHL): 4 bits The IPv4 header is variable in size due to the optional 14th field (Options). The IHL field contains the size of the IPv4 header; it has 4 bits that specify the number of 32-bit words in the header. The minimum value for this field is 5, [33] which indicates a length of 5 × 32 bits = 160 bits = 20 bytes. As ...
The checksum algorithms most used in practice, such as Fletcher's checksum, Adler-32, and cyclic redundancy checks (CRCs), address these weaknesses by considering not only the value of each word but also its position in the sequence. This feature generally increases the cost of computing the checksum.
An example of the fragmentation of a protocol data unit in a given layer into smaller fragments. IP fragmentation is an Internet Protocol (IP) process that breaks packets into smaller pieces (fragments), so that the resulting pieces can pass through a link with a smaller maximum transmission unit (MTU) than the original packet size.
When UDP runs over IPv4, the checksum is computed using a pseudo header that contains some of the same information from the real IPv4 header. [7]: 2 The pseudo header is not the real IPv4 header used to send an IP packet, it is used only for the checksum calculation. UDP checksum computation is optional for IPv4.