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These games are usually adventure or storytelling games whose ending or sometimes even entire story changes depending on the player's active, in the form of dialogue options, or passive choices, such as games with moral systems. Examples of choice-driven games that feature multiple endings: Life Is Strange, which includes two canon endings.
The post The 25 Best, Most Iconic Short Stories of All Time appeared first on Reader's Digest. Indisputable proof that good things come in small packages! These powerful short stories will stay ...
According to Ellison, the short story is a warning about "the misuse of technology" (especially military technology), [12] and its ending is intended to represent how there is "a spark of humanity in us, that in the last, final, most excruciating moment, will do the unspeakable in the name of kindness", even sacrificing oneself for others' sake ...
Three contributing critics pick their best fiction of the year, including work by Victor LaValle, Ed Park, Lauren Groff, Yiyun Li and Tania James. The 13 best novels (and 2 best short story ...
"Happy Endings" is a short story by Margaret Atwood. It was first published in a 1983 Canadian collection, Murder in the Dark , [ 1 ] and highlighted during the nomination period for the 2017/2018 Galley Beggar Press Short Story Prize.
Good Women, by Halle Hill In these edgy stories set in Appalachia and the Deep South, Black women face the full monty of modern life—weirdo predators, bogus jobs, ill-fated pregnancies, the ...
A Collection of Mystery Stories with Unexpected Endings is a collection of twelve short stories written by Agatha Christie published by Dodd, Mead and Company in 1965. [1] All of the stories in the collection have appeared in other short story collections.
Stephen King gets a lot of flack for his endings. It's been happening for years now. Opinion pieces have even been written on the topic, some of which the horror author has responded to himself ...