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  2. Doom painting - Wikipedia

    en.wikipedia.org/wiki/Doom_painting

    Doom or "the Doom" was a specific term for the Last Judgement and first cited to c. 1200 by the OED ("doom", 6), a sense surviving in this artistic meaning and in phrases such as the "crack of doom" and the word "doomsday", the latter going back to Old English. The original OED in the late 19th century already described this sense of "doom" as ...

  3. File:Doom and gloom.jpg - Wikipedia

    en.wikipedia.org/wiki/File:Doom_and_gloom.jpg

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  4. Wikipedia : Public domain image resources

    en.wikipedia.org/wiki/Wikipedia:Public_domain...

    This is one of the largest collections of public domain images online (clip art and photos), and the fastest-loading. Maintainer vets all images and promptly answers email inquiries. Open Clip Art – This project is an archive of public domain clip art. The clip art is stored in the W3C scalable vector graphics (SVG) format.

  5. Adrian Carmack - Wikipedia

    en.wikipedia.org/wiki/Adrian_Carmack

    Adrian Carmack's primary role at the company was as an artist, including work on Commander Keen, Wolfenstein 3D, Doom, Hexen: Beyond Heretic, Quake, Quake II and Quake III Arena. [2] He is credited as the creator of Doom's grotesque, gory art style [1] as well as the term "gibs". [3] He was a 41% owner of ID until he left the company in 2005.

  6. File:Doom – Game’s logo.svg - Wikipedia

    en.wikipedia.org/wiki/File:Doom_–_Game’s_logo...

    This logo image consists only of simple geometric shapes or text. It does not meet the threshold of originality needed for copyright protection, and is therefore in the public domain . Although it is free of copyright restrictions, this image may still be subject to other restrictions .

  7. Category:Doom Patrol images - Wikipedia

    en.wikipedia.org/wiki/Category:Doom_Patrol_images

    Download QR code; Print/export Download as PDF; Printable version; ... Media in category "Doom Patrol images" The following 8 files are in this category, out of 8 ...

  8. Development of Doom - Wikipedia

    en.wikipedia.org/wiki/Development_of_Doom

    Adrian Carmack was the lead artist for Doom, with Kevin Cloud as an additional artist. Additionally, Don Ivan Punchatz was hired to create the package art and logo, and his son Gregor Punchatz created some of the monsters. Doom was the style of game that Adrian Carmack had wanted to create since id was founded, one with a dark style and demons ...

  9. Bruno Premiani - Wikipedia

    en.wikipedia.org/wiki/Bruno_Premiani

    The son of a Slovenian Imperial Railway employee and an Italian mother, Bruno Premiani was born in Trieste, in what was then Austria-Hungary.It became part of Italy by the time Premiani studied at the city's arts and crafts high school from 1921 to 1925. [2]