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  2. Time complexity - Wikipedia

    en.wikipedia.org/wiki/Time_complexity

    For the film, see Running Time (film). Graphs of functions commonly used in the analysis of algorithms, showing the number of operations N as the result of input size n for each function. In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm.

  3. Disjoint-set data structure - Wikipedia

    en.wikipedia.org/wiki/Disjoint-set_data_structure

    O(n)[1] In computer science, a disjoint-set data structure, also called a union–find data structure or merge–find set, is a data structure that stores a collection of disjoint (non-overlapping) sets. Equivalently, it stores a partition of a set into disjoint subsets. It provides operations for adding new sets, merging sets (replacing them ...

  4. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm[ 1 ] finds a minimum spanning forest of an undirected edge-weighted graph. If the graph is connected, it finds a minimum spanning tree. It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [ 2 ] The key steps of the algorithm are sorting and the use of a disjoint ...

  5. AVL tree - Wikipedia

    en.wikipedia.org/wiki/AVL_tree

    The AVL tree is named after its two Soviet inventors, Georgy Adelson-Velsky and Evgenii Landis, who published it in their 1962 paper "An algorithm for the organization of information". [2] It is the oldest self-balancing binary search tree data structure to be invented. [3]

  6. Sorting algorithm - Wikipedia

    en.wikipedia.org/wiki/Sorting_algorithm

    The lesser and greater sublists are then recursively sorted. This yields average time complexity of O(n log n), with low overhead, and thus this is a popular algorithm. Efficient implementations of quicksort (with in-place partitioning) are typically unstable sorts and somewhat complex, but are among the fastest sorting algorithms in practice.

  7. Nearest neighbor search - Wikipedia

    en.wikipedia.org/wiki/Nearest_neighbor_search

    For constant dimension query time, average complexity is O(log N) [6] in the case of randomly distributed points, worst case complexity is O(kN^(1-1/k)) [7] Alternatively the R-tree data structure was designed to support nearest neighbor search in dynamic context, as it has efficient algorithms for insertions and deletions such as the R* tree. [8]

  8. k-d tree - Wikipedia

    en.wikipedia.org/wiki/K-d_tree

    Removing a point from a balanced k-d tree takes O(log n) time. Querying an axis-parallel range in a balanced k-d tree takes O(n 1−1/k +m) time, where m is the number of the reported points, and k the dimension of the k-d tree. Finding 1 nearest neighbour in a balanced k-d tree with randomly distributed points takes O(log n) time on average.

  9. B-tree - Wikipedia

    en.wikipedia.org/wiki/B-tree

    Space. O (n) O (n) In computer science, a B-tree is a self-balancing tree data structure that maintains sorted data and allows searches, sequential access, insertions, and deletions in logarithmic time. The B-tree generalizes the binary search tree, allowing for nodes with more than two children. [ 2 ]