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  2. Access modifiers - Wikipedia

    en.wikipedia.org/wiki/Access_modifiers

    C# has the modifiers public, protected,internal, private, protected internal, private protected, and file. [4] Java has public, package, protected, and private; package is the default, used if no other access modifier keyword is specified. The meaning of these modifiers may differ from one language to another.

  3. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    The access modifiers, or inheritance modifiers, set the accessibility of classes, methods, and other members. Members marked as public can be reached from anywhere. If a class or its member does not have any modifiers, default access is assumed.

  4. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    The access modifiers, or inheritance modifiers, set the accessibility of classes, methods, and other members. Something marked public can be reached from anywhere. private members can only be accessed from inside of the class they are declared in and will be hidden when inherited.

  5. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    Appearance. hide. In object-oriented programming, inheritance is the mechanism of basing an object or class upon another object (prototype-based inheritance) or class (class-based inheritance), retaining similar implementation. Also defined as deriving new classes (sub classes) from existing ones such as super class or base class and then ...

  6. Encapsulation (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Encapsulation_(computer...

    Encapsulation is a technique that encourages decoupling. All object-oriented programming (OOP) systems support encapsulation, [2][3] but encapsulation is not unique to OOP. Implementations of abstract data types, modules, and libraries also offer encapsulation. The similarity has been explained by programming language theorists in terms of ...

  7. Information hiding - Wikipedia

    en.wikipedia.org/wiki/Information_hiding

    Information hiding. In computer science, information hiding is the principle of segregation of the design decisions in a computer program that are most likely to change, thus protecting other parts of the program from extensive modification if the design decision is changed. The protection involves providing a stable interface which protects ...

  8. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Constructor functions are usually declared in the public section, but can also be declared in the protected and private sections, if the user wants to restrict access to them. The constructor has two parts. First is the initializer list which follows the parameter list and before the method body. It starts with a colon and entries are comma ...

  9. Instance variable - Wikipedia

    en.wikipedia.org/wiki/Instance_variable

    An instance variable is a variable which is declared in a class but outside of constructors, methods, or blocks. Instance variables are created when an object is instantiated, and are accessible to all the constructors, methods, or blocks in the class. Access modifiers can be given to the instance variable. An instance variable is not a class ...