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developer.apple.com /metal /. Metal is a low-level, low-overhead hardware-accelerated 3D graphic and compute shader API created by Apple, debuting in iOS 8. Metal combines functions similar to OpenGL and OpenCL in one API. It is intended to improve performance by offering low-level access to the GPU hardware for apps on iOS, iPadOS, macOS, and ...
An iOS 6.X untethered jailbreak tool called "evasi0n" was released for Linux, OS X, and Windows on February 4, 2013. [69] Due to the high volume of interest in downloading the jailbreak utility, the site initially gave anticipating users download errors. When Apple upgraded its software to iOS 6.1.3 it permanently patched out the evasi0n jailbreak.
The High-Level Shader Language[1] or High-Level Shading Language[2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher. HLSL is analogous to the GLSL shading ...
IOS version history. iOS is a mobile operating system developed by Apple Inc. and was first released as iPhone OS in June 2007, coinciding with the launch of the first generation iPhone. [1] iPhone OS was renamed iOS following the release of the iPad, starting with iOS 4. [2] With iOS 13, Apple began offering a separate operating system, iPadOS ...
A typical Atlantic hurricane season runs from June 1 through Nov. 30. The Atlantic basin includes the Atlantic Ocean, Caribbean Sea and Gulf of Mexico. This graphic shows an approximate ...
Shaders are simple programs that describe the traits of either a vertex or a pixel. Vertex shaders describe the attributes (position, texture coordinates, colors, etc.) of a vertex, while pixel shaders describe the traits (color, z-depth and alpha value) of a pixel. A vertex shader is called for each vertex in a primitive (possibly after ...
A death row inmate in Missouri who has long claimed his innocence and is scheduled to be executed in less than one week asked the US Supreme Court on Wednesday for a stay of execution, arguing his ...
DirectX High-Level Shader Language. The High-Level Shading Language (HLSL) is a C-style shader language for DirectX 9 and higher and Xbox game consoles. It is related to Nvidia's Cg, but is only supported by DirectX and Xbox. HLSL programs are compiled into bytecode equivalent of DirectX shader assembly language.