enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. List of level editors - Wikipedia

    en.wikipedia.org/wiki/List_of_level_editors

    QuArK, Quake Army Knife editor, for a variety of engines (such as Quake III Arena, Half-Life, Source engine games, Torque, etc.) Quiver (level editor) , [ 13 ] a level editor for the original Quake engine developed solely for the Classic Macintosh Operating System by Scott Kevill, [ 14 ] who is also the developer and administrator of GameRanger

  3. GoldSrc - Wikipedia

    en.wikipedia.org/wiki/GoldSrc

    The engine also uses some code from other games in the Quake series, including QuakeWorld and Quake II. [2] In 1997, Valve hired Ben Morris and acquired Worldcraft, a tool for creating custom Quake maps. [3] [better source needed] The tool was renamed Valve Hammer Editor and became the official mapping tool for GoldSrc.

  4. Source (game engine) - Wikipedia

    en.wikipedia.org/wiki/Source_(game_engine)

    [24] [25] In June 2015, Valve announced that Dota 2, originally made in the Source engine, would be ported over to Source 2 in an update called Dota 2 Reborn. [ 26 ] [ 27 ] Reborn was first released to the public as an opt-in beta update that same month before officially replacing the original client in September 2015, making it the first game ...

  5. Quake II engine - Wikipedia

    en.wikipedia.org/wiki/Quake_II_engine

    The Quake II engine (id Tech 2.5), is a game engine developed by id Software for use in their 1997 first-person shooter Quake II. [1] It is the successor to the Quake engine . Since its release, the Quake II engine has been licensed for use in several other games.

  6. Quake engine - Wikipedia

    en.wikipedia.org/wiki/Quake_engine

    The Quake engine (id Tech 2), is the game engine developed by id Software to power their 1996 video game Quake. It featured true 3D real-time rendering . Since 1999, it has been licensed under the terms of GNU General Public License v2.0 or later .

  7. Quake (series) - Wikipedia

    en.wikipedia.org/wiki/Quake_(series)

    Quake II (1997) Quake II Mission Pack: The Reckoning (1998) Quake II Mission Pack: Ground Zero (1998) Call of the Machine (2023; expansion created by MachineGames for the enhanced edition of Quake II) Quake 4 (2005) Enemy Territory: Quake Wars (2007; a spin-off of the series and a successor to Wolfenstein: Enemy Territory, with a storyline set ...

  8. Quake modding - Wikipedia

    en.wikipedia.org/wiki/Quake_modding

    Based on id Software's open stance towards game modifications, their Quake series became a popular subject for player mods beginning with Quake in 1996. Spurred by user-created hacked content on their previous games and the company's desire to encourage the hacker ethic, Id included dedicated modification tools into Quake, including the QuakeC programming language and a level editor.

  9. Quake Army Knife - Wikipedia

    en.wikipedia.org/wiki/Quake_Army_Knife

    In 1997 a contest was held to rename the software and QuArK, which stands for "Quake Army Knife", was selected. [23] It is named so in reference to the game engine series it supported, the Quake engines, and for Swiss Army knife, because it could not only edit maps, but included a model editor and texture browser as well. Version 3.0 was the ...