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  2. Plane (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Plane_(Dungeons_&_Dragons)

    The Feywild and the Shadowfell, the Parallel Planes introduced in the 4th Edition World Axis model, were incorporated into the 5th Edition version of the Great Wheel model. [27] [28] In 2015, D&D Creative Director Chris Perkins stated that 4th Edition sourcebooks on these planes were the best source of information for the 5th Edition. [28]

  3. File:7.65x21mm 10-to-1-scale diagram.svg - Wikipedia

    en.wikipedia.org/wiki/File:7.65x21mm_10-to-1...

    The file size of this SVG diagram may be abnormally large because most or all of its text has been converted to paths rather than using the more conventional <text> element. Unless rendering the text of the SVG file produces an image with text that is incurably unreadable due to technical limitations , it is highly recommended to change the ...

  4. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Descriptive geometry is the branch of geometry which allows the representation of three-dimensional objects in two dimensions by using a specific set of procedures. The resulting techniques are important for engineering, architecture, design and in art. [1]

  5. Manual of the Planes - Wikipedia

    en.wikipedia.org/wiki/Manual_of_the_Planes

    For 2nd Edition, concern over inclusion of angels and demons led TSR to forgo the release, though they compensated years later with the Planescape campaign setting. A third edition version of the Manual of the Planes was published in 2001 by Wizards of the Coast , while a new version for 4th Edition debuted in 2008.

  6. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    A point in the plane may be represented in homogeneous coordinates by a triple (x, y, z) where x/z and y/z are the Cartesian coordinates of the point. [10] This introduces an "extra" coordinate since only two are needed to specify a point on the plane, but this system is useful in that it represents any point on the projective plane without the ...

  7. Euclidean planes in three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Euclidean_planes_in_three...

    A plane segment or planar region (or simply "plane", in lay use) is a planar surface region; it is analogous to a line segment. A bivector is an oriented plane segment, analogous to directed line segments. [a] A face is a plane segment bounding a solid object. [1] A slab is a region bounded by two parallel planes.

  8. Voronoi diagram - Wikipedia

    en.wikipedia.org/wiki/Voronoi_diagram

    In mathematics, a Voronoi diagram is a partition of a plane into regions close to each of a given set of objects. It can be classified also as a tessellation . In the simplest case, these objects are just finitely many points in the plane (called seeds, sites, or generators).

  9. Outer Plane - Wikipedia

    en.wikipedia.org/wiki/Outer_Plane

    The Outer Planes were presented for the first time in Volume 1, Number 8 of The Dragon, released July 1977 as part of the Great Wheel of Planes. [1] In the article "Planes: The Concepts of Spatial, Temporal and Physical Relationships in D&D", Gary Gygax mentions that there are 16 Outer Planes and describes the Seven Heavens, the Twin Paradises, and Elysium as "Typical higher planes", Nirvana ...