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You can Get Pokémon Trading Card Game news, information, and strategy, check out Sun & Moon—Team Up, and browse the Pokémon TCG Card Database! Jannick Posts: 4
I will present them with some examples of the Trading Card Game "Magic: The Gathering". Planeswalker. Planeswalker permanents automatically enter the battlefield with the correct amount of loaylty counters. You can remove counters simply by dragging them from the card (left-click). You can add counters with the counter bar at the right bottom ...
What is a good cheap scanner? Has anyone used a business card scanner to scan Magic cards? I'm thinking about scanning cards from a different trading card game and I'm very impressed with the quality of your scans. Your scans help make Forge (and other Magic programs) feel real.
I've attached the file, the other abilities don't seem to be complete either for Trading Post, 'discard a card' just gains 4 life, and 'pay 1 life for goat' just loses 1 life. also solemn simulacrum didn't search for land when ETB, which is weird because I haven't had issues with it in other decks.
They will be perfect for my new realtime card renderer. Incantus DEVELOPER Posts: 267 Joined: 29 May 2008 ...
I can't see anything on the next screen(I believe it's the appearance screen where you set you characters name) but if I press enter the game start. The game continues for a but but generally crashes a few minutes later during a duel. Seems to happen if I get dealt damage. AppName: shandalar.exe AppVer: 6.1.0.0 ModName: shandalar.exe
@Jatill - I believe a large number of reported errors are due to the hard coded array limits. I usually find the game crashing with a large number of cards and I see the limit to any one pile appears to be 100.
purchase a card, accept a quest or enter the amulet trade interface the corresponding entry will note the current time according to the 000224B0 timer; after some time has passed the card will be replaced or a new quest or trade offered as appropriate) bytes 93-96 times entered (note: counts up from -1) bytes 97-100 time of last visit
skibulk HQ Team Member Posts: 995 Joined: 19 Jul 2010, 20:34 Location: Northeast USA Has thanked: 379 times Been thanked: 335 times
Originally, the game was getting stuck on the "Loading Quest" step of startup, so based on advice online I deleted my AppData-Roaming-Forge folder and tried again. It seemed to resolve that problem, but now the game gets to the "Opening Main Window" stage and crashes. Crash report attached. Any advice? ===== Forge: 1.6.45