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  2. Convex hull algorithms - Wikipedia

    en.wikipedia.org/wiki/Convex_hull_algorithms

    As stated above, the complexity of finding a convex hull as a function of the input size n is lower bounded by Ω(n log n). However, the complexity of some convex hull algorithms can be characterized in terms of both input size n and the output size h (the number of points in the hull).

  3. Solid modeling - Wikipedia

    en.wikipedia.org/wiki/Solid_modeling

    Solid modeling (or solid modelling) is a consistent set of principles for mathematical and computer modeling of three-dimensional shapes . Solid modeling is distinguished within the broader related areas of geometric modeling and computer graphics , such as 3D modeling , by its emphasis on physical fidelity. [ 1 ]

  4. Voxel - Wikipedia

    en.wikipedia.org/wiki/Voxel

    Voxel is an image of a three-dimensional space region limited by given sizes, which has its own nodal point coordinates in an accepted coordinate system, its own form, its own state parameter that indicates its belonging to some modeled object, and has properties of modeled region. This definition has the following advantage.

  5. 3D computer graphics - Wikipedia

    en.wikipedia.org/wiki/3D_computer_graphics

    A 3-D model is a mathematical representation of any three-dimensional object; a model is not technically a graphic until it is displayed. A model can be displayed visually as a two-dimensional image through a process called 3-D rendering, or it can be used in non-graphical computer simulations and calculations.

  6. 3D modeling - Wikipedia

    en.wikipedia.org/wiki/3D_modeling

    The term 3D printing or three-dimensional printing is a form of additive manufacturing technology where a three-dimensional object is created from successive layers of material. [18] Objects can be created without the need for complex expensive molds or assembly with multiple parts. 3D printing allows ideas to be prototyped and tested without ...

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object for viewing capability on a simpler plane.

  8. Tensor - Wikipedia

    en.wikipedia.org/wiki/Tensor

    In detail, the tensor quantifying stress in a 3-dimensional solid object has components that can be conveniently represented as a 3 × 3 array. The three faces of a cube-shaped infinitesimal volume segment of the solid are each subject to some given force. The force's vector components are also three in number.

  9. Three-dimensional space - Wikipedia

    en.wikipedia.org/wiki/Three-dimensional_space

    In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (coordinates) are required to determine the position of a point. Most commonly, it is the three-dimensional Euclidean space, that is, the Euclidean space of dimension three, which models physical space.