Search results
Results from the WOW.Com Content Network
When the program's arguments are the path names to two directories, cp copies all files in the source directory to the destination directory, creating any files or directories needed. This mode of operation requires an additional option flag, typically r, to indicate the recursive copying of directories. If the destination directory already ...
Two primary problems of pathfinding are (1) to find a path between two nodes in a graph; and (2) the shortest path problem—to find the optimal shortest path. Basic algorithms such as breadth-first and depth-first search address the first problem by exhausting all possibilities; starting from the given node, they iterate over all potential ...
Dijkstra's algorithm finds the shortest path from a given source node to every other node. [7]: 196–206 It can be used to find the shortest path to a specific destination node, by terminating the algorithm after determining the shortest path to the destination node. For example, if the nodes of the graph represent cities, and the costs of ...
Compared to Dijkstra's algorithm, the A* algorithm only finds the shortest path from a specified source to a specified goal, and not the shortest-path tree from a specified source to all possible goals. This is a necessary trade-off for using a specific-goal-directed heuristic. For Dijkstra's algorithm, since the entire shortest-path tree is ...
A:\Temp\File.txt This path points to a file with the name File.txt, located in the directory Temp, which in turn is located in the root directory of the drive A:. C:..\File.txt This path refers to a file called File.txt located in the parent directory of the current directory on drive C:. Folder\SubFolder\File.txt
s: the source node; t: the destination node; K: the number of shortest paths to find; p u: a path from s to u; B is a heap data structure containing paths; P: set of shortest paths from s to t; count u: number of shortest paths found to node u; Algorithm: P =empty, count u = 0, for all u in V insert path p s = {s} into B with cost 0 while B is ...
In packet switching networks, traffic flow, packet flow or network flow is a sequence of packets from a source computer to a destination, which may be another host, a multicast group, or a broadcast domain. RFC 2722 defines traffic flow as "an artificial logical equivalent to a call or connection."
IP forwarding algorithms in most routing software determine a route through a shortest path algorithm. In routers, packets arriving at an interface are examined for source and destination addressing and queued to the appropriate outgoing interface according to their destination address and a set of rules and performance metrics.