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THAC0 (which stands for "To hit armor class zero"): In D&D 2E (Dungeons and Dragons second edition), the number needed on a dice roll for a character to hit an NPC if they have a zero armor class. [3] [30] [43] Total party kill (TPK) or total party wipe(out) (TPW): The entire party of player characters dies. [44] [45] [46] [47]
cloud gaming A cloud gaming server runs the game, receiving controller input actions from and streaming audio and video to the player's thin client. cloud save The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also cross-save. clutch
Roblox occasionally hosts real-life and virtual events. They have in the past hosted events such as BloxCon, which was a convention for ordinary players on the platform. [45] Roblox operates annual Easter egg hunts [51] and also hosts an annual event called the "Bloxy Awards", an awards ceremony that also functions as a fundraiser. The 2020 ...
The gaming platform, which reported around 89 million users last quarter, said it will allow parents and caregivers to remotely manage their child's Roblox account, view friend lists, set spending ...
Whether your kid is asking if they can "buy more Robux" or begging you to check out their avatar's latest outfit, there's one thing most parents of kids who play Roblox have in common: We don't ...
Binello is noted for his development techniques, which include playing the game on alternate accounts to gauge the reactions of new players. [59] MeepCity was the first game on Roblox to pass 1 billion total visits. [59] The game was averaging 100,000 concurrent players in July 2018. [58]
Roblox is creating a gaming empire, but needs to keep fickle gamers hooked. Roblox , one of the most anticipated IPOs of 2021, hit the public market on Wednesday via direct listing.
In many role-playing games and video games, a critical hit (or crit) is a chance that a successful attack will deal more damage than a normal blow.. The concept of critical hits originates from wargames and role-playing games, as a way to simulate luck, and crossed over into video games in the 1986 JRPG Dragon Quest, [1] set at a fixed rate of 1/64 (~1.56%). [2]