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The game system requires the players to make many small decisions and leaves a lot of room for assigning multiple players to each side." Campion concluded, "This is a fast-moving, generally accurate game, which shows particularly the devastating effect of the use of aircraft and carriers in World War II." [5]
The game has a campaign mode in which players are able to fly the Allies against the Axis, and also a multiplayer mode in which they are able to select either faction. GeoFS: Active 2010 Xavier Tassin Xavier Tassin Web platform, Android, iOS: Multiplayer: The game features a variety of planes including aircraft contributed from the community.
Based aboard an aircraft carrier, players can do numerous missions in an effort to help the war effort. Campaign modes allow for all aircraft to have their own statistics and allow players to carry certain types of aircraft into the combat zone. All aircraft come equipped with a throttle, a speedometer, an altimeter, a compass, and a fuel tank.
Carrier Command is a 1988 video game published by Rainbird for the Amiga, Atari ST, IBM PC compatibles, ZX Spectrum, Macintosh, Commodore 64, and Amstrad CPC. Carrier Command is a cross between a vehicle simulation game and a real-time strategy game where players control a robotic aircraft carrier .
The Carrier Classic was a series of college basketball games that were played on the deck of a U. S. Navy aircraft carrier. The first game was held on November 11, 2011, aboard USS Carl Vinson, between Michigan State and North Carolina. President Barack Obama attended this game. In 2012, the similar Armed Forces Classic was established.
Carriers at War 1941–1945: Fleet Carrier Operations in the Pacific (1984) Carriers at War (1992 video game) (DOS Remake) Carriers at War: Construction Kit (1993) (Expansion) Carriers at War II (1993) The Complete Carriers at War (1996) (Compilation of prior & new content) Carriers at War (2007) (Second remake with Matrix Games)
Arcade version. The game allows the player to control an F-14 Tomcat jet airplane. At the start of the game, the player takes off from an aircraft carrier called the SEGA Enterprise on a mission to destroy enemy jets over 18 stages.
Carrier Force is a 1983 computer wargame published by Strategic Simulations for the Apple II, Atari 8-bit computers, [1] and Commodore 64. Carrier Force was Grigsby's fourth game. While he had started developing games part-time while working for the United States Department of Defense , he left to become a full-time game developer halfway ...