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touchHLE is a high-level emulator for iPhone's iOS applications, [2] targeting early versions of the system, running them on desktop PCs and Android. [3] [4] Currently it supports a handful of games. [5] The project is open source [6] and created by a developer on the nickname hikari_no_yume. [7]
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RetroArch is a free and open-source, cross-platform frontend for emulators, game engines, video games, media players and other applications. It is the reference implementation of the libretro API, [2] [3] designed to be fast, lightweight, portable and without dependencies. [4] It is licensed under the GNU GPLv3.
Riley Testut started developing GBA4iOS, the predecessor of Delta, during his senior year at Richardson High School along with his friend Paul Thorsen. [4] [5] It was a emulator of the Game Boy Advance for the iPhone. iOS users had to sideload the emulator via a loophole called the "Date Trick", where the app is allowed to be downloaded and installed via the Safari browser, without needing to ...
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blueMSX: Emulates Z80 based computers and consoles; MAME: Emulates multiple arcade machines, video game consoles and computers; DAPHNE is an arcade emulator application that emulates a variety of laserdisc video games with the intent of preserving these games and making the play experience as faithful to the originals as possible. [2]
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AppleWin (also known as Apple //e Emulator for Windows) is an open source software emulator for running Apple II programs in Microsoft Windows. AppleWin was originally written by Mike O'Brien in 1994; [3] O'Brien himself announced an early version of the emulator in April 1995 just before the release of Windows 95. [4]