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  2. 1993–94 United States Senate hearings on video games

    en.wikipedia.org/wiki/1993–94_United_States...

    Following the December 1993 hearing, Senator Lieberman, co-sponsored by Kohl and Dorgan, introduced the Video Games Rating Act of 1994 (S.1823) on February 3, 1994 to the Senate; [30] the equivalent bill (H.R.3785) was introduced to the House of Representatives by Tom Lantos. [31]

  3. Truth in Video Game Rating Act - Wikipedia

    en.wikipedia.org/wiki/Truth_in_Video_Game_Rating_Act

    The United States Truth in Video Game Rating Act (S.3935) was a failed bill that was introduced by then Senator Sam Brownback (R-KS) on September 26, 2006. The act would require the ESRB to have access to the full content of and hands-on time with the games it was to rate, rather than simply relying on the video demonstrations submitted by developers and publishers. [1]

  4. Entertainment Software Rating Board - Wikipedia

    en.wikipedia.org/wiki/Entertainment_Software...

    In late 2006, both Upton and Brownback tabled bills to place governmental oversight on aspects of the ESRB rating process, and make it illegal for publishers to misrepresent the playable content of a video game to a ratings board; Upton proposed a bill known as the Video Game Decency Act, explaining that developers had "done an end-run around ...

  5. Family Entertainment Protection Act - Wikipedia

    en.wikipedia.org/wiki/Family_Entertainment...

    The FEPA would have imposed fines of US$1000 or 100 hours of community service for a first time offense of selling a "Mature" or "Adult-Only" rated video game to a minor, and $5000 or 500 hours for each subsequent offense. The bill also called for a FTC investigation into the ESRB to ascertain whether they have been properly rating games. [2]

  6. Video game censorship - Wikipedia

    en.wikipedia.org/wiki/Video_game_censorship

    On 24 January 2011, Joe Baca reintroduced the Video game health labelling act as H.R. 400 of the 112th Congress. [49] The bill was once again passed onto the subcommittee. On 27 June 2011, the Supreme Court of the United States ruled on Brown v. Entertainment Merchants Association. Video games were protected speech under the First Amendment.

  7. Video Game Decency Act - Wikipedia

    en.wikipedia.org/wiki/Video_Game_Decency_Act

    A less restrictive rating would mean that more people could buy copies because the game would be more accessible. The primary target of the legislation was not all video games but those with a "Mature 17+" rating. According to the ESRB, games with this rating have "content that is generally suitable for ages 17 and up and may contain intense ...

  8. Videogame Rating Council - Wikipedia

    en.wikipedia.org/wiki/Videogame_Rating_Council

    The Videogame Rating Council (V.R.C.) was introduced by Sega of America in 1993 to rate all video games that were released for sale in the United States and Canada on the Master System, Genesis, Game Gear, Sega CD, 32X, and Pico. The rating had to be clearly displayed on the front of the box, but their appearance in advertisements for the video ...

  9. Recreational Software Advisory Council - Wikipedia

    en.wikipedia.org/wiki/Recreational_Software...

    The goal of the council was to provide objective content ratings for computer games, similar to the earlier formed Videogame Rating Council (VRC) and later Entertainment Software Rating Board (ESRB). The RSAC ratings were based on the research of Dr. Donald F. Roberts of Stanford University who studied media and its effect on children.