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  2. Human multitasking - Wikipedia

    en.wikipedia.org/wiki/Human_multitasking

    Multitasking can result in time wasted due to human context switching (e.g., determining which step is next in the task just switched to) and becoming prone to errors due to insufficient attention. Some people may be proficient at the tasks in question and also be able to rapidly shift attention between the tasks, and therefore perform the ...

  3. Context switch - Wikipedia

    en.wikipedia.org/wiki/Context_switch

    In a multitasking context, it refers to the process of storing the system state for one task, so that task can be paused and another task resumed. A context switch can also occur as the result of an interrupt, such as when a task needs to access disk storage, freeing up CPU time for other tasks.

  4. Computer multitasking - Wikipedia

    en.wikipedia.org/wiki/Computer_multitasking

    Multitasking is a common feature of computer operating systems since at least the 1960s. It allows more efficient use of the computer hardware; when a program is waiting for some external event such as a user input or an input/output transfer with a peripheral to complete, the central processor can still be used with another program.

  5. Preemption (computing) - Wikipedia

    en.wikipedia.org/wiki/Preemption_(computing)

    In preemptive multitasking, the operating system kernel can also initiate a context switch to satisfy the scheduling policy's priority constraint, thus preempting the active task. In general, preemption means "prior seizure of".

  6. Cooperative multitasking - Wikipedia

    en.wikipedia.org/wiki/Cooperative_multitasking

    Cooperative multitasking is similar to async/await in languages, such as JavaScript or Python, that feature a single-threaded event-loop in their runtime. This contrasts with cooperative multitasking in that await cannot be invoked from a non-async function, but only an async function, which is a kind of coroutine. [4] [5]

  7. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    Context switches, in which the dispatcher saves the state (also known as context) of the process or thread that was previously running; the dispatcher then loads the initial or previously saved state of the new process. Switching to user mode. Jumping to the proper location in the user program to restart that program indicated by its new state.

  8. Process (computing) - Wikipedia

    en.wikipedia.org/wiki/Process_(computing)

    The context switch loads the process into the processor and changes the state to "running" while the previously "running" process is stored in a "waiting" state. If a process in the "running" state needs to wait for a resource (wait for user input or file to open, for example), it is assigned the "blocked" state.

  9. Time-sharing - Wikipedia

    en.wikipedia.org/wiki/Time-sharing

    In computing, time-sharing is the concurrent sharing of a computing resource among many tasks or users by giving each task or user a small slice of processing time.This quick switch between tasks or users gives the illusion of simultaneous execution.