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In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.
Function overloading is usually associated with statically-typed programming languages that enforce type checking in function calls. An overloaded function is a set of different functions that are callable with the same name. For any particular call, the compiler determines which overloaded function to use and resolves this at compile time ...
Method overloading, on the other hand, refers to differentiating the code used to handle a message based on the parameters of the method. If one views the receiving object as the first parameter in any method then overriding is just a special case of overloading where the selection is based only on the first argument.
C# introduced support for dynamic multimethods in version 4 [8] (April 2010) using the 'dynamic' keyword. The following example demonstrates multimethods. Like many other statically-typed languages, C# also supports static method overloading. [9] Microsoft expects that developers will choose static typing over dynamic typing in most scenarios. [10]
override - Specifies that a method or property declaration is an override of a virtual member or an implementation of a member of an abstract class. readonly - Declares a field that can only be assigned values as part of the declaration or in a constructor in the same class. unsafe - Specifies an unsafe context, which allows the use of pointers.
And even if methods owned by the base class call the virtual method, they will instead be calling the derived method. Overloading occurs when two or more methods in one class have the same method name but different parameters. Overriding means having two methods with the same method name and parameters. Overloading is also referred to as ...
Rather, the derived class only needs to implement (override) the methods having different behavior than the base class methods. This can require significantly less programming effort if the base class contains many methods providing default behavior and only a few of them need to be overridden within the derived class.
Any C# class can therefore intercept dynamic calls on its instances by implementing IDynamicMetaObjectProvider. In case of dynamic method and indexer calls, overload resolution happens at run-time according to the actual types of the values passed as arguments, but otherwise according to the usual C# overloading resolution rules.