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This article relies excessively on references to primary sources. Please improve this article by adding secondary or tertiary sources. Find sources: "List of Genshin Impact characters" – news · newspapers · books · scholar · JSTOR (January 2025) (Learn how and when to remove this message) This article needs additional citations for verification. Please help improve this article by adding ...
The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members. Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party. [4]
Yun Jin wears a headdress adorned with seven stars, draped in cloud-like shoulders and a battle skirt, incorporating elements of theatrical stage design. [10] Because Yun Jin's attire is everyday wear rather than theatrical costume, the original illustrator, Weiwei, mentioned that when designing Yun Jin, they did not rigidly adhere to the traditional image of a "theater performer". [7]
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Liyue (Chinese: 璃月; pinyin: Líyuè; lit. 'Jade or Glazed Moon') is a fictional nation in the video game Genshin Impact, developed by miHoYo.It is located in the eastern part of the game's continent, Teyvat, and serves as the main location for the first chapter of the game's main storyline.
MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai series, Tears of Themis, Genshin Impact, and Zenless Zone Zero.
Image source: Getty Images. 1. Lockheed Martin. After its stock price reached an all-time high earlier this year, Lockheed Martin and its defense contractor peers have sold off considerably over ...
Genius Invokation TCG was first announced in the announcement live stream for the Version 3.1 update of Genshin Impact on September 16, 2022, in which Michael, Genshin Impact's Head of Marketing for Mainland China at the time, stated that the mode was primarily designed to be a "light and casual" PvE experience, with no rewards for multiplayer ...
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