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  2. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts.

  3. Increment and decrement operators - Wikipedia

    en.wikipedia.org/wiki/Increment_and_decrement...

    The increment operator increases, and the decrement operator decreases, the value of its operand by 1. The operand must have an arithmetic or pointer data type, and must refer to a modifiable data object. Pointers values are increased (or decreased) by an amount that makes them point to the next (or previous) element adjacent in memory.

  4. Operator (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Operator_(computer...

    Common simple examples include arithmetic (e.g. addition with +), comparison (e.g. "greater than" with >), and logical operations (e.g. AND, also written && in some languages). More involved examples include assignment (usually = or :=), field access in a record or object (usually .), and the scope resolution operator (often :: or .). Languages ...

  5. C mathematical functions - Wikipedia

    en.wikipedia.org/wiki/C_mathematical_functions

    These functions can be used to control a variety of settings that affect floating-point computations, for example, the rounding mode, on what conditions exceptions occur, when numbers are flushed to zero, etc. The floating-point environment functions and types are defined in <fenv.h> header (<cfenv> in C++).

  6. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    Their size is defined according to the target processor's arithmetic capabilities, not the memory capabilities, such as available address space. Both of these types are defined in the <stddef.h> header (cstddef in C++). size_t is an unsigned integer type used to represent the size of any object (including arrays) in the particular implementation.

  7. Operator associativity - Wikipedia

    en.wikipedia.org/wiki/Operator_associativity

    Many programming language manuals provide a table of operator precedence and associativity; see, for example, the table for C and C++. The concept of notational associativity described here is related to, but different from, the mathematical associativity. An operation that is mathematically associative, by definition requires no notational ...

  8. Rational data type - Wikipedia

    en.wikipedia.org/wiki/Rational_data_type

    Some programming languages provide a built-in (primitive) rational data type to represent rational numbers like 1/3 and −11/17 without rounding, and to do arithmetic on them. Examples are the ratio type of Common Lisp, and analogous types provided by most languages for algebraic computation, such as Mathematica and Maple.

  9. Hyperoperation - Wikipedia

    en.wikipedia.org/wiki/Hyperoperation

    The concepts of successor, addition, multiplication and exponentiation are all hyperoperations; the successor operation (producing x + 1 from x) is the most primitive, the addition operator specifies the number of times 1 is to be added to itself to produce a final value, multiplication specifies the number of times a number is to be added to ...