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Players are only allowed to control building placement and city management features such as salaries and work priorities, while actual building is done by game citizens who are non-playable characters. The SimCity series, the Caesar series, and Cities: Skylines series are examples of city-building games that have found commercial and cultural ...
The Sims 2: Apartment Life (2009) The Sims 3 (2009) The Sims 3: World Adventures (2009) The Sims 3: Ambitions (2010) The Sims 3: Late Night (2010) The Sims 3: Generations (2011) The Sims 3: Pets (2011) The Sims 3: Showtime (2012) The Sims 3: Supernatural (2012) The Sims 3: Seasons (2012) The Sims 3: University Life (2012) The Sims 3: Island ...
There are several forms of MilSim: physical shooting sports (e.g. airsoft, paintball, or laser tag) with an emphasis on realism based on military scenarios and team tactics; historical reenactment of famous battles; stylistic imitations of a specific military era or focus, such as cosplaying; and military-themed e-sports (e.g. video games).
Life simulation games (or artificial life games) [10] are a subgenre of simulation video games in which the player lives or controls one or more artificial lifeforms. A life simulation game can revolve around "individuals and relationships, or it could be a simulation of an ecosystem". [10] Social simulation games are one of its subgenres.
Thinking with Time Machine is a 2014 modification for Portal 2 developed by Ruslan "Stridemann" Rybka, and released by SignHead Studio. The player controls Chell, the protagonist of the Portal series, wields the portal gun, while the gameplay revolves around the concept of a tablet-like time machine that is also controlled by the player.
Mobile Suit Gundam: Last Shooting, a first-person perspective shooter; Mobile Suit Z-Gundam: Hot Scramble, a first-person shooter; Neon Genesis Evangelion video games; One Must Fall 2097; Patlabor; Perpetuum; Phantom Crash; Robocraft; Robot Alchemic Drive; Robotech video games; Senko no Ronde; S.L.A.I.: Steel Lancer Arena International; Slave ...
Dazzling in the ups, terrifying and depressing in the downs. The burning devotion of the small-unit brotherhood, the adrenaline rush of danger, the nagging fear and loneliness, the pride of service. The thrill of raw power, the brutal ecstasy of life on the edge. “It was,” said Nick, “the worst, best experience of my life.”
City-building game: GPL-x2.0-or-later: GPL-2.0-or-later, CC BY-SA 3.0, OFLv1: Isometric 2D: Genre-mix of city-building game and real-time strategy game, inspired by the Anno series. Unvanquished: 2012 2023 FPS: BSD 3-clause, GPLv3+ CC BY-SA 2.5: 3D: Team-based first-person shooter with strong real-time strategy elements, derived from the ...