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  2. 4K resolution - Wikipedia

    en.wikipedia.org/wiki/4K_resolution

    [30] [31] Although LG Display has developed this technology for use in notebook display, outdoor and smartphones, it is more popular in the TV market due to the supposed 4K UHD marketed resolution but still being incapable of achieving true 4K UHD resolution as defined by the CTA as 3840x2160 active pixels with 8-bit per color. This negatively ...

  3. 16K resolution - Wikipedia

    en.wikipedia.org/wiki/16K_resolution

    Example video in 16K (16000 × 9000 pixels) A VR video in 16K (16000 × 8000 pixels) 16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels. [1]

  4. 5K resolution - Wikipedia

    en.wikipedia.org/wiki/5K_resolution

    Samsung first demonstrated its 105-inch UN105S9W curved OLED TV at CES 2014.While Samsung lists the UN105S9W as a 4K UHD TV, it actually has native resolution of 5120 × 2160 (a 64∶27 or ≈21∶9 aspect ratio) which classifies it as a 5K display due to the horizontal pixel count of ≈5,000.

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    Front and rear views of the TVM MD-3 cathode-ray tube monitor (Enhanced Graphics Adapter era). Note the DE-9 connector, cryptic mode switch, contrast and brightness controls at front, and the V-Size and V-Hold knobs at rear, which allow the control of the scaling and signal to CRT refresh rate synchronization respectively.

  6. Display aspect ratio - Wikipedia

    en.wikipedia.org/wiki/Display_aspect_ratio

    Some common aspect ratios for computer displays. 4:3 is an old non-widescreen monitor standard, also used in some tablet computers. The first popular widescreen ratio for computer displays was 16:10, and 16:9 has been the most common ratio since 2012.

  7. Display resolution standards - Wikipedia

    en.wikipedia.org/wiki/Display_resolution_standards

    The favored aspect ratio of mass-market display industry products has changed gradually from 4:3, then to 16:10, then to 16:9, and has now changed to 18:9 for smartphones. [7] [needs update] The 4:3 aspect ratio generally reflects older products, especially the era of the cathode ray tube (CRT).

  8. Roblox tightens messaging rules for under-13 users amid abuse ...

    www.aol.com/news/roblox-tightens-messaging-rules...

    The gaming platform, which reported around 89 million users last quarter, said it will allow parents and caregivers to remotely manage their child's Roblox account, view friend lists, set spending ...

  9. Quake II - Wikipedia

    en.wikipedia.org/wiki/Quake_II

    It is the first console version of the game to be presented in native widescreen at a resolution of 1080p and 60 frames-per-second performance on the eighth-generation platforms, while the PlayStation 5, Xbox One X, Xbox Series X/S and Windows releases are able to support native 4K (3840x2160) resolution and up to 120FPS with compatible displays.