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In the table above, the following terminology is intended to be used to describe some important features: Audio Support: the remote control software transfers audio signals across the network and plays the audio through the speakers attached to the local computer.
In 2013, development started on a rewritten version known as OBS Multiplatform (later renamed OBS Studio) for multi-platform support, a more thorough feature set, and a more powerful API. [17] In 2016, OBS "Classic" lost support and OBS Studio became the primary version. [18] In March 2022, OBS was released on Steam for both Windows and Mac. [19]
General 3.5 mm computer headsets come with two 3.5 mm connectors: one connecting to the microphone jack and one connecting to the headphone/speaker jack of the computer. 3.5 mm computer headsets connect to the computer via a sound card, which converts the digital signal of the computer to an analog signal for the headset. USB computer headsets ...
Title bars for application windows have a title on the left and buttons for window management functions on the right. In April 2016 Microsoft created the Microsoft HoloLens App for Windows 10 PCs and Windows 10 Mobile devices. The app allows developers to run apps on the HoloLens, use cell phone or computer keyboards for text input, view ...
Windows Mixed Reality (also referred to as "Windows MR" or "WMR"), developed by Microsoft Corporation for Windows 10, version 20H2, through Windows 11, version 23H2 PCs. PlayStation VR , developed by Sony Computer Entertainment for use with PlayStation 4 and PlayStation 5 ( PlayStation VR2 ) home video game console.
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The card supported Windows 9x officially and can be used on Windows NT 4.0 and Windows 2000 using Peter Hall's drivers. The sound quality and feature set offered by MultiSound Classic was truly revolutionary at the time, but Creative Labs acquired EMU in 1994 and the supply of XR chips stopped. The card had to be redesigned accordingly ...
OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]