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  2. Phase 10 - Wikipedia

    en.wikipedia.org/wiki/Phase_10

    Phase 10 Dice is dice game inspired by Phase 10 and also published by Fundex Games. The goal is the same, to try to complete the phases, 1-10, in order. Instead of cards, players each take turns rolling 10 six-sided dice, 6 marked with 5-10 and the other four with 1-4 and two wilds each.

  3. Zioncheck - Wikipedia

    en.wikipedia.org/wiki/Zioncheck

    Zioncheck is a card game. It is similar to shanghai rummy, contract rummy, or phase 10. Hoyle's book of common card games describes several games as being based upon it, and Contract Rummy is believed to have originated from it. [1]

  4. Contract rummy - Wikipedia

    en.wikipedia.org/wiki/Contract_rummy

    Contract rummy is a Rummy card game, based on gin rummy played by 3 to 8 players. [1] It appeared in the United States during the Second World War. [2] The game is also known as Combination rummy, Deuces Wild Rummy and Joker rummy, and a proprietary version of the game called Phase 10 was published in 1982.

  5. Rummy - Wikipedia

    en.wikipedia.org/wiki/Rummy

    Rummy is a group of games related by the feature of matching cards of the same rank or sequence and same suit. The basic goal in any form of rummy is to build melds which can be either sets (three or four of a kind of the same rank) or runs (three or more sequential cards of the same suit) and either be first to go out or to amass more points than the opposition.

  6. Glossary of card game terms - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_card_game_terms

    Hand of cards during a game. The following is a glossary of terms used in card games.Besides the terms listed here, there are thousands of common and uncommon slang terms. Terms in this glossary should not be game-specific (e.g. specific to bridge, hearts, poker or rummy), but apply to a wide range of card games played with non-proprietary pac

  7. Five Crowns (card game) - Wikipedia

    en.wikipedia.org/wiki/Five_Crowns_(card_game)

    David Holmstrom for The Christian Science Monitor described Five Crowns as "A fast-paced card game with a wild card that changes with every hand. Just when it looks like a player will lose, the last hand can turn her into a winner." [10] Linda Cobb for Bristol Herald Courier said "The problem is that the decks do not have aces or deuces. That ...

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