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  2. Virtual reality game - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_game

    For VR to be felt as an immersive experience, the latency needs to be as small as possible so that the player sees feedback in real-time soon following their actions. Technology bottlenecks had been from two major components of VR systems. One area was the rendering speed of computer hardware to update the 3D displays at a fast-enough frame rate.

  3. MediaFire - Wikipedia

    en.wikipedia.org/wiki/MediaFire

    Public sharing consists of a user getting a public link, which allows anyone with the link to download the file. Public links are always read only. MediaFire also supports sharing with one-time links, which are only valid for a single use. [15] In 2013, MediaFire added support for both audio and video streaming through its online file viewer. [16]

  4. Minecraft Earth - Wikipedia

    en.wikipedia.org/wiki/Minecraft_Earth

    Minecraft Earth was an augmented reality and geolocation-based sandbox game developed by Mojang Studios and Blackbird interactive and published by Xbox Game Studios. A spin-off of the video game Minecraft , it was first announced in May 2019, and was available on Android and iOS .

  5. Category:Virtual reality games - Wikipedia

    en.wikipedia.org/wiki/Category:Virtual_reality_games

    This is a non-diffusing parent category of Category:HTC Vive games and Category:Meta Quest games and Category:Oculus Rift games and Category:PlayStation VR games and Category:Samsung Gear VR games and Category:Valve Index games The contents of these subcategories can also be found within this category, or in diffusing subcategories of it.

  6. Minecraft (franchise) - Wikipedia

    en.wikipedia.org/wiki/Minecraft_(franchise)

    Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and an upcoming theatrical film.

  7. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Of the teens who don't own a VR headset, 9% plan to buy one. 50% of surveyed teens are unsure about the metaverse or don't have any interest, and don't have any plans to purchase a VR headset. [176] Studies show that young children, compared to adults, may respond cognitively and behaviorally to immersive VR in ways that differ from adults.

  8. Virtual world - Wikipedia

    en.wikipedia.org/wiki/Virtual_world

    Users exploring the world with their avatars in Second Life. A virtual world (also called a virtual space or spaces) is a computer-simulated environment [1] which may be populated by many simultaneous users who can create a personal avatar [2] and independently explore the virtual world, participate in its activities, and communicate with others.

  9. nDreams - Wikipedia

    en.wikipedia.org/wiki/NDreams

    nDreams claimed to be one of the world's leading independent developers and publishers in PlayStation Home, the virtual world on Sony's PlayStation 3 console. [9] The company created numerous games, virtual spaces and items for the platform between 2009 and 2013. [10]