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  2. Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Variable-length_array

    In computer programming, a variable-length array (VLA), also called variable-sized or runtime-sized, is an array data structure whose length is determined at runtime, instead of at compile time. [1] In the language C , the VLA is said to have a variably modified data type that depends on a value (see Dependent type ).

  3. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    For every type T, except void and function types, there exist the types "array of N elements of type T". An array is a collection of values, all of the same type, stored contiguously in memory. An array of size N is indexed by integers from 0 up to and including N−1. Here is a brief example:

  4. C (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_(programming_language)

    Array types in C are traditionally of a fixed, static size specified at compile time. The more recent C99 standard also allows a form of variable-length arrays. However, it is also possible to allocate a block of memory (of arbitrary size) at run-time, using the standard library's malloc function, and treat it as an array.

  5. Stack-based memory allocation - Wikipedia

    en.wikipedia.org/wiki/Stack-based_memory_allocation

    The stack is often used to store variables of fixed length local to the currently active functions. Programmers may further choose to explicitly use the stack to store local data of variable length. If a region of memory lies on the thread's stack, that memory is said to have been allocated on the stack, i.e. stack-based memory allocation (SBMA).

  6. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  7. Compatibility of C and C++ - Wikipedia

    en.wikipedia.org/wiki/Compatibility_of_C_and_C++

    For these reasons, for C++ code to call a C function foo(), the C++ code must prototype foo() with extern "C". Likewise, for C code to call a C++ function bar(), the C++ code for bar() must be declared with extern "C". A common practice for header files to maintain both C and C++ compatibility is to make its declaration be extern "C" for the ...

  8. Talk:Variable-length array - Wikipedia

    en.wikipedia.org/wiki/Talk:Variable-length_array

    3 your definition of "variable length" ... 4 About the C example. 2 comments. 5 Object Pascal. 1 comment. Toggle the table of contents. Talk: Variable-length array ...

  9. Variable-length code - Wikipedia

    en.wikipedia.org/wiki/Variable-length_code

    Other commonly used names for this concept are prefix-free code, instantaneous code, or context-free code. The example mapping M 3 {\displaystyle M_{3}} above is not a prefix code because we do not know after reading the bit string "0" whether it encodes an "a" source symbol, or if it is the prefix of the encodings of the "b" or "c" symbols.