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The game is based on the Steve Jackson Games series Car Wars. [1] Autoduel is set in the United States in 2030, where cars are a primary means of protection and defense, and the highways are dangerous stretches of land ruled by gangs and vigilantes with armed vehicles.
The short story is the primary inspiration for Car Wars. Autoduel (1985) - A video game inspired by Car Wars; Battlecars (1983) – A Games Workshop, Mad Max–inspired road combat game using 1:60 scale miniature cars Dark Future (1988) – A revised and expanded version of Battlecars, also by Games Workshop
Autoduel Champions is a supplement which adapts the Car Wars rules to the Champions and Espionage! role-playing games, adding superheroes to Car Wars using modified Champions skills, and presents aerial combat rules for helicopters. [1]
Steve Jackson Games published seven AADA Road Atlases for use with GURPS Autoduel and Car Wars between 1987 and 1989. [1]: 107 The entries in this series included: [2] The AADA Road Atlas and Survival Guide Volume One: The East Coast (1987) The AADA Road Atlas and Survival Guide Volume Two: The West Coast (1987)
Autoduel Quarterly was a magazine that included supplementary material meant to be used with the game Car Wars. [1] Steve Jackson Games moved the material for Car Wars from The Space Gamer to Autoduel Quarterly beginning in 1983; the editor for the new magazine was Car Wars line editor Scott Haring.
Enemy Territory: Quake Wars (2007) Extreme Assault (1997) Frontlines: Fuel of War (2008) G-Police: Weapons of Justice (1999) Grand Theft Auto series; Halo series; Hidden & Dangerous series; Homefront (2011) Incoming (1998 video game) (1998) Incoming Forces (2002) Jeff Wayne's The War of the Worlds (1999) Just Cause series; Mario Kart 8 / Mario ...
Sheeley commented that "As a whole, the Armadillo Autoduel Arena is an unusual place to duel, due to interrupted line-of-sight and the necessary gambit of screaming around the central bunker at high speed to see anybody. I find it a welcome break from road dueling. A must for Car Wars fans." [1]
GURPS Autoduel is a supplement for GURPS describing role-playing in the world of Car Wars, a dark future society where adventurers battle it out on the super-highways with armed and armored cars and trucks. This book covers character creation guidelines, new equipment, and rules for vehicle design and combat, plus two miniscenarios and ...